Metroid Prime 2: Echoes Playthrough (GameCube - Progressive Scan Mode) - Part 1
This is part 1 of my 100% playthrough of Metroid Prime 2: Echoes for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
After beating Metroid Prime in 2002, I became instantly sold on Nintendo's new first-person style for the Metroid series, and I simply couldn't wait to play more. So when Metroid Prime 2 was announced, I knew I would have to get it. I later received the game for Christmas of 2004 along with The Legend of Zelda: Four Swords Adventures and a Nintendo DS system. I probably beat Metroid Prime 2 within a week or so while also completing Four Swords Adventures and Super Mario 64 DS.
Just like its predecessor, Metroid Prime 2 was amazing, although it was much harder than the first game. However, this didn't bother me much because Metroid was originally a very difficult game that was meant to appeal to advanced gamers. But even so, there were still a few portions of the game that were imbalanced, such as the Boost Ball Guardian and the Emperor Ing.
Metroid Prime 2 utilized the familiar light world/dark world mechanic made famous by A Link to the Past, and for the most part, I think it worked well. Dark Aether was both scary and challenging, and that added to the game's atmosphere. The puzzles, on the other hand, which involved traveling back and forth between the light and dark worlds, were perhaps too complicated.
I'm a huge fan of the boss fights in this game, especially the massive Quadraxis. I also loved the battles with Dark Samus. Just like the SA-X in Metroid Fusion, Dark Samus made for a great opponent, except this time you got to face a Samus clone head-on instead of running, which I think works better.
Overall, I'm just a huge fan of this game. For this playthrough I'll be getting 100% of the items and scans, so expect lots and lots of scanning (I apologize if it makes the videos boring). I have the official Nintendo Power Player's Guide for this game, so that helps me quite a bit.
Once again, I'll be keeping track of all the items I pick up in each video, as well as the scans needed to get 100%. You can treat this playthrough as a walkthrough or guide if you like. I've never completed this game on hard mode, so this will be my first time doing that.
In this first part I started a new save file and headed toward the Temple Grounds.
Items collected:
None
Scans acquired:
Hunter-Class Gunship - 3:35
Mk VI Gate - 5:34
Worker Splinter - 8:20
GSGT C. Benet - 8:56
SPC B. Reevs - 9:43
Bomb Slot - 11:36
Dark Trooper - 12:19
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
65
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 25
This is part 25 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this final part I defeated Metroid Prime and obtained the best ending.
Items collected:
None
Scans acquired:
Lumigek - 0:30
Fission Metroid - 1:11
Metroid Prime (One-time only scan) - 5:38
Metroid Prime Core Essence (One-time only scan) - 16:44
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
53
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 24
This is part 24 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this twenty-fourth part I defeated Meta Ridley and entered the Impact Crater.
Items collected:
None
Scans acquired:
Meta Ridley (One-time only scan) - 2:25
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
58
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 23
This is part 23 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this twenty-third part I acquired the remaining Chozo Artifacts and power-ups.
Items collected:
Chozo Artifact # 3: Artifact of Elder - 5:00
Power Bomb Expansion # 4 - 10:36
Chozo Artifact # 9: Artifact of Sun - 12:35
Missile Expansion # 48 - 14:07
Missile Expansion # 49 - 15:22
Scans acquired:
None
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
62
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 22
This is part 22 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this twenty-second part I acquired two Chozo Artifacts and some more power-ups.
Items collected:
Chozo Artifact # 12: Artifact of Newborn - 2:20
Missile Expansion # 43 - 4:10
Energy Tank # 13 - 8:21
Missile Expansion # 44 - 10:38
Energy Tank # 14 - 15:06
Missile Expansion # 45 - 16:42
Chozo Artifact # 11: Artifact of Spirit - 18:45
Power Bomb Expansion # 3 - 19:50
Missile Expansion # 46 - 22:20
Missile Expansion # 47 - 26:12
Scans acquired:
None
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
57
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 21
This is part 21 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this twenty-first part I defeated the Omega Pirate and acquired the Phazon Suit.
Items collected:
Missile Expansion # 40 - 3:50
Missile Expansion # 41 - 7:52
Missile Expansion # 42 - 13:02
Phazon Suit - 22:15
Scans acquired:
Plasma Trooper - 9:43
Pirate Data: "Special Forces" - 12:22
Omega Pirate (One-time only scan) - 15:17
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
69
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 20
This is part 20 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this twentieth part I acquired a Chozo Artifact and the Flamethrower.
Items collected:
Chozo Artifact # 10: Artifact of World - 5:21
Flamethrower - 11:49
Scans acquired:
None
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
101
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 19
This is part 19 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this nineteenth part I acquired the Ice Spreader, Plasma Beam and a Chozo Artifact.
Items collected:
Ice Spreader - 2:58
Power Bomb Expansion # 2 - 5:00
Missile Expansion # 38 - 6:58
Chozo Artifact # 8: Artifact of Nature - 8:25
Plasma Beam - 15:35
Missile Expansion # 39 - 19:24
Scans acquired:
None
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
55
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 18
This is part 18 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this eighteenth part I acquired the X-Ray Visor and another Chozo Artifact.
Items collected:
Missile Expansion # 32 - 2:35
X-Ray Visor - 3:00
Chozo Artifact # 7: Artifact of Chozo - 4:07
Missile Expansion # 33 - 8:14
Energy Tank # 11 - 11:55
Missile Expansion # 34 - 14:15
Power Bomb Expansion # 1 - 17:28
Missile Expansion # 35 - 18:43
Energy Tank # 12 - 20:22
Missile Expansion # 36 - 21:40
Missile Expansion # 37 - 23:57
Scans acquired:
Chozo Lore: "Newborn" - 17:44
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
68
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 17
This is part 17 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this seventeenth part I acquired the Grapple Beam and another Chozo Artifact.
Items collected:
Energy Tank # 10 - 3:24
Grapple Beam - 7:43
Chozo Artifact # 6: Artifact of Warrior - 11:54
Missile Expansion # 31 - 16:08
Scans acquired:
Power Bomb Ammo - 4:45
Grapple Point - 8:20
Phazon Elite (One-time only scan) - 9:50
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
68
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 16
This is part 16 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this sixteenth part I acquired the Power Bomb.
Items collected:
Missile Expansion # 28 - 2:15
Missile Expansion # 29 - 11:24
Missile Expansion # 30 - 15:32
Power Bomb - 32:12
Scans acquired:
Wave Trooper - 5:30
Pirate Data: "Elite Pirates" - 7:41
Power Trooper - 10:02
Elite Pirate (Limited scan) - 16:08
Ice Trooper - 17:35
Pirate Data: "The Hunter" - 18:21
Pirate Data: "Metroid Prime" - 18:50
Pirate Data: "Hunter Weapons" - 20:23
Pirate Data: "Prime Breach" - 22:30
Pirate Data: "Chozo Ghosts" - 23:15
Pirate Data: "Chozo Studies" - 23:52
Pirate Data: "Chozo Artifacts" - 24:21
Pirate Data: "Prime Mutations" - 25:20
Pirate Data: "Omega Pirate" - 29:43
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
50
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 15
This is part 15 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this fifteenth part I acquired another Chozo Artifact and headed through the Crashed Frigate on my way to Phazon Mines.
Items collected:
Chozo Artifact # 5: Artifact of Lifegiver - 8:52
Missile Expansion # 25 - 11:45
Missile Expansion # 26 - 15:32
Energy Tank # 8 - 20:56
Missile Expansion # 27 - 24:10
Energy Tank # 9 - 27:13
Scans acquired:
Tallon Crab - 17:20
Aqua Pirate - 17:54
Aqua Drone (One-time only scan) - 23:38
Aqua Sac - 26:11
Mega Turret - 29:07
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
62
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 14
This is part 14 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this fourteenth part I acquired the Gravity Suit.
Items collected:
Missile Expansion # 24 - 1:16
Gravity Suit - 15:30
Scans acquired:
Glider - 10:16
Hunter Metroid - 10:38
Jelzap - 12:46
Aqua Reaper - 14:35
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
70
views
Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 13
This is part 13 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this thirteenth part I acquired the Wavebuster and the Ice Beam.
Items collected:
Missile Expansion # 20 - 1:40
Missile Expansion # 21 - 3:23
Missile Expansion # 22 - 4:45
Wavebuster - 8:31
Missile Expansion # 23 - 17:28
Ice Beam - 24:38
Scans acquired:
Plated Puffer - 8:12
Chozo Lore: "Cradle" - 12:57
Plated Parasite - 13:51
Chozo Lore: "Infestation" - 14:40
Chozo Lore: "Hatchling's Shell" - 15:20
Chozo Lore: "Worm" - 15:57
Chozo Lore: "Hope" - 20:12
Missile Station - 21:44
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
69
views
Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 12
This is part 12 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this twelfth part I collected a few power-ups and a Chozo Artifact.
Items collected:
Energy Tank # 7 - 1:06
Missile Expansion # 18 - 10:39
Missile Expansion # 19 - 12:40
Chozo Artifact # 4 : Artifact of Wild - 27:18
Scans acquired:
Puddle Spore - 3:25
Chozo Lore: "Contain" - 19:35
Oculus - 20:22
Chozo Ghost - 22:33
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
64
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 11
This is part 11 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this eleventh part I defeated Thardus and acquired the Spider Ball.
Items collected:
Spider Ball - 12:11
Scans acquired:
Thardus (One-time only scan) - 2:28
Spider Ball Track - 12:30
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
59
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 10
This is part 10 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this tenth part I acquired the Thermal Visor.
Items collected:
Missile Expansion # 16 - 10:05
Energy Tank # 6 - 12:30
Thermal Visor - 16:46
Missile Expansion # 17 - 26:27
Scans acquired:
Flying Pirate - 2:10
Metroid - 5:05
Pirate Data: "Metroid Studies" - 6:01
Pirate Data: "Meta Ridley" - 6:53
Pirate Data: "Phazon Infusion" - 9:22
Pirate Data: "Metroid Morphology" - 10:53
Pirate Data: "Metroid Forces" - 11:58
Ice Beetle - 13:10
Sentry Drone - 19:50
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
64
views
Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 9
This is part 9 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this ninth part I acquired the Super Missile.
Items collected:
Energy Tank # 5 - 4:56
Super Missile - 28:22
Scans acquired:
Chozo Lore: "Cradle" - 1:37
Stalactite - 2:22
Ice Shriekbat (Limited scan) - 3:00
Shadow Pirate - 7:42
Space Pirate - 8:51
Pirate Data: "Phazon Analysis" - 13:59
Pirate Data: "Mining Status" - 14:31
Pirate Data: "Security Breaches" - 15:25
Pirate Data: "Glacial Wastes" - 19:03
Pirate Data: "Parasite Larva" - 19:55
Pirate Data: "Phazon Program" - 22:56
Pirate Data: "Contact" - 23:50
Planet Zebes - 26:38
Planet Tallon IV - 27:10
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
72
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 8
This is part 8 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this eighth part I collected the Wave Beam and another Chozo Artifact.
Items collected:
Chozo Artifact # 2: Artifact of Strength - 6:53
Wave Beam - 16:48
Scans acquired:
Spinner - 6:35
Ice Parasite (Limited scan) - 10:08
Sheegoth - 14:18
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
63
views
Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 7
This is part 7 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this seventh part I acquired the Boost Ball and Space Jump Boots.
Items collected:
Boost Ball - 6:52
Missile Expansion # 12 - 11:44
Space Jump Boots - 15:43
Missile Expansion # 13 - 18:25
Missile Expansion # 14 - 19:04
Missile Expansion # 15 - 21:30
Scans acquired:
Scatter Bombu - 1:14
Baby Sheegoth - 1:48
Ice Burrower (Limited scan) - 3:24
Chozo Lore: "The Turned" - 5:40
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
73
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 6
This is part 6 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this sixth part I collected a couple upgrades while heading through Magmoor Caverns and Phendrana Drifts.
Items collected:
Missile Expansion # 11 - 4:20
Energy Tank # 4 - 8:38
Scans acquired:
Grizby - 0:23
Burrower - 0:54
Magmoor - 1:37
Puffer - 2:09
Triclops - 3:40
Flickerbat - 10:22
Crystallite - 10:54
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
70
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 5
This is part 5 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this fifth part I took a detour and collected multiple missile expansions before heading off to face Flaahgra and collect the Varia Suit.
Items collected:
Missile Expansion # 6 - 1:19
Missile Expansion # 7 - 5:39
Missile Expansion # 8 - 7:10
Missile Expansion # 9 - 8:42
Missile Expansion # 10 - 10:40
Varia Suit - 23:23
Scans acquired:
Venom Weed - 14:42
Flaahgra Tentacle (One-time only scan) -17:02
Flaahgra (One-time only scan) - 17:19
Ultra Energy - 24:42
Pulse Bombu - 24:57
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
50
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 4
This is part 4 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this fourth part I collected the Charge Beam and the Morph Ball Bomb.
Items collected:
Missile Expansion # 4 - 1:05
Charge Beam - 3:31
Morph Ball Bomb - 10:55
Missile Expansion # 5 - 11:22
Energy Tank # 3 - 14:25
Scans acquired:
Chozo Lore: "Meteor Strike" - 4:13
Locked Door - 7:18
Stone Toad - 7:56
Incinerator Drone (One-time only scan) - 8:35
Barbed War Wasp (One-time only scan) - 9:19
Morph Ball Slot - 12:21
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
59
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 3
This is part 3 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this third part I obtained the Morph Ball and the first Chozo Artifact.
Items collected:
Morph Ball - 4:17
Energy Tank # 2 - 8:46
Missile Expansion # 2 - 10:17
Chozo Artifact # 1: Artifact of Truth - 14:18
Missile Expansion # 3 - 18:15
Scans acquired:
Plated Beetle - 3:20
Chozo Lore: "Beginnings" - 7:50
Seedling - 11:02
Pirate Data: "Artifact Site" - 11:42
Chozo Lore: "Statuary" - 12:30
Chozo Lore: "Binding" - 13:20
Bloodflower - 16:51
Chozo Lore: "Hatchling" - 21:30
Shriekbat - 22:22
Reaper Vine - 22:51
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
56
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Metroid Prime Playthrough (GameCube - Progressive Scan Mode) - Part 2
This is part 2 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this second part I headed into Chozo Ruins and collected the Missile Launcher.
Items collected:
Missile Launcher - 13:30
Energy Tank # 1 - 14:00
Missile Expansion # 1 - 15:14
Scans acquired:
Hunter-Class Gunship - 0:23
Beetle - 0:43
Sap Sac - 1:21
Blastcap - 1:40
Zoomer - 2:00
Geemer - 2:27
Large Energy - 3:00
Chozo Lore: "Fountain" - 4:20
Missile Door Lock - 5:29
Scarab - 6:08
Eyon - 6:35
Chozo Lore: "Exodus" - 7:02
War Wasp - 8:03
War Wasp Hive - 8:28
Tangle Weed - 10:02
Plazmite - 10:35
Hive Mecha (One-time only scan) - 11:41
Ram War Wasp (One-time only scan) - 12:04
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
79
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