No Man's Sky: The Hunt continues...
Just a relaxed stream of No Man's Sky. The S-class Sentinel ship was found, now the search for an S-class Sentinel Multi-tool.
64
views
No Man's Sky: The Hunt continues...
Just a relaxed stream of No Man's Sky. Hunting for an S-Class Sentinel Ship & Multi-tool...
84
views
No Man's Sky: Hunt for an S-Class Sentinel Ship & Multi-tool
Just a relaxed stream of No Man's Sky. Continuing The hunt for an S-Class Sentinel ship and Multi-tool.
80
views
No Man's Sky: S-Class Sentinel Ship & Multi-tool conitinues....
Just a relaxed stream of No Man's Sky. Hunting for an S-Class Sentinel ship &/or Multi-tool....continues....
69
views
No Man's Sky: S-Class Sentinel Ship & Multi-Tool Hunt
Just a relaxed stream of No Man's Sky. In the hunt for an S-Class Sentinel ship and/or Multi-tool.
100
views
No Man's Sky: Speed Run to the Center of the Galaxy (continued)
Just a relaxed stream of No Man's Sky. A speed run to the Center of the Starter Galaxy.
106
views
No Man's Sky: Speed Run to the Center of the Galaxy
Just a relaxed stream of No Man's Sky. A speed run to the Center of the Starter Galaxy.
79
views
The Invincible
My first play-thru of, The Invincible. I played the first couple of minutes of the game to make sure it was working, and my computer could handle it...lol
80
views
No Man's Sky: Permadeath No starter ship.
Waiting for the update and Community Expedition.
115
views
Forever Skies : Episode 5
There was an update for Forever Skies. So, I thought it would be good to start a new game...Episode 5
42
views
Forever Skies : Episode 4
There was an update for Forever Skies. So, I thought it would be a good to start a new game...Episode 4
43
views
Forever Skies : Episode 3
There was an update for Forever Skies. So, I thought it would be a good to start a new game... Episode 3
93
views
Forever Skies : Episode 2
There was an update for Forever Skies. So, I thought it would be a good to start a new game...Episode 2.
101
views
Forever Skies : Halloween Live Stream
There was an update for Forever Skies. So, I thought it would be a good to start a new game...Happy Halloween, everyone.
62
views
Sunkenland: Live Stream Ep. 24
There was a recent update. Continuing my main play-thru. Taking out a couple more islands.
64
views
Sunkenland: Live Stream Ep. 23
There was a recent update. Continuing my main play-thru. Taking out a couple more islands.
85
views
2
comments
No Man's Sky: No Starter Ship Challenge (Normal Mode)
Just a run of the mill no starter ship challenge in normal mode.
60
views
No Man's Sky: Autophage Quest Ep. 2
Starting the Autophage Quest, "They Who Returned"
Well, I am going to try and start it...might have to complete a few missions to kick the Autophage storyline off.
105
views
No Man's Sky: Autophage Quest
Starting the Autophage Quest, "They Who Returned"
Well, I am going to try and start it...might have to complete a few missions to kick the Autophage storyline off.
120
views
No Man's Sky: Fugitive Outlaw Challenge (No Starter Ship) Ep. 8
In the fugitive run you start a new game and try to get to the center of the galaxy without being caught. This means we are avoiding the majority of locations in No Man's Sky and really depending on luck and hard work to get there.
The Rules For Fugitive Outlaw Run:
Custom Game Mode: Permadeath on Extreme Difficulty (All Sliders set to max)
Disable Tutorial - Only way to obtain certain Blue-prints like Warp Drive
No Cheating: No Duping, Glitching or Save Scumming
Use of Starter Ship: The Starter ship is tracible and thus can not be used at all, even tech upgrades. To avoid having the Starter ship in your ship list for the whole run, you can exchange it with a crashed ship you find. This prevents you gaining resources from it as well as any other benefits.
No story lines: No Story can be followed, cannot obtain resources or blueprints from story lines
No Teleporters
No Space Anomaly: Ariadne's Imposter reports back to Galactic Authorities
Avoid the Galactic Network meaning you cannot land or interact with:
-Space Stations
-Trading Posts
-Planetary Archives
-Inhabited Buildings (outposts, observatories, shelters, transmission towers,
facilities, etc)
-Galactic trade terminals
-Freighters (Cannot own one either).
Allowed interactions:
-Outlaw trading: Pilots who land nearby or contact me mid-flight.
-Outlaw Stations: Can visit 1 time per station.
-Abandoned buildings: Can enter and use, but only when all eggs are removed.
Allowed to keep and use larval cores.
-Abandoned System Stations: Can land in and use them, but have to leave the
System immediately after exiting the Station
-Planetary Portal: Can use it to travel only after collected minimum 5 of the 16
Glyphs
-Base Building: Only in Pirate, Empty and Abandoned Systems and must be in a
Cave
-Uploading Discoveries: NMS Servers are not considered part of the Galactic
Network, all discoveries allowed to be uploaded
Additional Rules:
Outlaw and Abandoned Stations can only be Visited Once (1x)
After Attacking Freighters and surrounding cargo pods, you need to leave the System Immediately.
The only way to travel through the Galaxy center is by Interceptor ship
Breaking a Rule:
(Even if it is a mistake): You must scrap your current ship and everything in it, and also scrap the items you receive from scrapping it.
Once the ship is scrapped you must engage sentinels and destroy a Sentinel Dreadnaught to escape from the system.
322
views
No Man's Sky: Fugitive Outlaw Challenge (No Starter Ship) Ep. 7
In the fugitive run you start a new game and try to get to the center of the galaxy without being caught. This means we are avoiding the majority of locations in No Man's Sky and really depending on luck and hard work to get there.
The Rules For Fugitive Outlaw Run:
Custom Game Mode: Permadeath on Extreme Difficulty (All Sliders set to max)
Disable Tutorial - Only way to obtain certain Blue-prints like Warp Drive
No Cheating: No Duping, Glitching or Save Scumming
Use of Starter Ship: The Starter ship is tracible and thus can not be used at all, even tech upgrades. To avoid having the Starter ship in your ship list for the whole run, you can exchange it with a crashed ship you find. This prevents you gaining resources from it as well as any other benefits.
No story lines: No Story can be followed, cannot obtain resources or blueprints from story lines
No Teleporters
No Space Anomaly: Ariadne's Imposter reports back to Galactic Authorities
Avoid the Galactic Network meaning you cannot land or interact with:
-Space Stations
-Trading Posts
-Planetary Archives
-Inhabited Buildings (outposts, observatories, shelters, transmission towers,
facilities, etc)
-Galactic trade terminals
-Freighters (Cannot own one either).
Allowed interactions:
-Outlaw trading: Pilots who land nearby or contact me mid-flight.
-Outlaw Stations: Can visit 1 time per station.
-Abandoned buildings: Can enter and use, but only when all eggs are removed.
Allowed to keep and use larval cores.
-Abandoned System Stations: Can land in and use them, but have to leave the
System immediately after exiting the Station
-Planetary Portal: Can use it to travel only after collected minimum 5 of the 16
Glyphs
-Base Building: Only in Pirate, Empty and Abandoned Systems and must be in a
Cave
-Uploading Discoveries: NMS Servers are not considered part of the Galactic
Network, all discoveries allowed to be uploaded
Additional Rules:
Outlaw and Abandoned Stations can only be Visited Once (1x)
After Attacking Freighters and surrounding cargo pods, you need to leave the System Immediately.
The only way to travel through the Galaxy center is by Interceptor ship
Breaking a Rule:
(Even if it is a mistake): You must scrap your current ship and everything in it, and also scrap the items you receive from scrapping it.
Once the ship is scrapped you must engage sentinels and destroy a Sentinel Dreadnaught to escape from the system.
112
views