Super Scope 6 - Confront (Actual SNES Capture)

2 years ago
42

This is a capture of me playing the Confront game mode in Super Scope 6 for the SNES. This is not an emulator. This footage was recorded directly from my Super Nintendo using an actual Super Scope 6 cartridge and the Super Scope light gun.

Back around 1997 or so I borrowed the Super Scope from my friend Drew and managed to play the pack-in cartridge, Super Scope 6, a bunch. I thought the game and the peripheral were fun, but I didn't get to play any other Super Scope games.

In 2011 I finally picked up my own complete Super Scope bundle off ebay and started acquiring some various light gun games that I had missed out on. Super Scope 6 was still as fun as I remembered, and it was still as challenging too.

Confront is one of the Lazer Blazer games, which means it can actually be beaten by completing Level 30. In this mode you shoot down a bunch of aircraft that fly across the screen. If you don't shoot them down in time they'll fire at you, causing damage.

If you take five points of damage you'll get a game over, but you can remove a point of damage by shooting down a flashing ship. I started on high and completed all of the levels to obtain the ending where you're promoted to Lieutenant. It's an enjoyable mode overall.

Recorded with the Hauppauge HD PVR and the official SNES S-video cable at 60 frames per second. I used a Toshiba model D-R550 DVD Recorder to upconvert the SNES's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.

The Super Scope requires a CRT TV to function, and since the Hauppauge only outputs to the TV using component video (a format not supported on my old CRT TV), I used my distribution amplifier to split the SNES's audio/video signal and send one set of cables to the CRT TV while sending the other set of cables to the DVD Recorder/Hauppauge HD PVR combo.

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