State Of Decay 2 NEW UPDATE | Modding NEW Custom Assets into The Game For The First Time

2 years ago
2

COMING SOON!! As State Of Decay 2 and its Modding Community turn 4 years old this month, we celebrate hitting a milestones for the Modders in the Community. We finally having Engine Access and with this comes the ability to finally implement all NEW assets into the game such as New weapons, items, Characters, Animations, Game Mechanics & yes maybe even NEW MAPS. We owe a great deal of gratitude and appreciation to @Russell.J for his amazing work helping us build a custom version of UE4, and fixing the things that were broken. The work people like@KaiHeilos Russell, & Narknon have put in to not only create but teach all of us deserves more gratitude and appreciation than I can express. Thank you!! So Zed-Heads Please come let us know what you want to see implemented into the game and we love getting feedback.

The mods featured in this video are the intellectual property of the modders who created them and will be releasing any day now. If you would like to support any of the Modders work or show appreciation, donations are always greatly appreciated but never expected.

Special Thanks to all of the Modders and Moderators in the State of Decay 2 Modding discord, past and present!!
Zod C 137, Phud, MiniMurder, Zgal88, TheNeru, LoneWolf, MVP, HeirtotheStar, Hydra, Tenoz, T1maniac,JZ,Bershy, Spoods Toasty, JD, Draeon, Bilago, Bulbasaur, Chickawowow, Col, Disco, Cold, Henry, kERHUS, Mockingjay, XTheFallenOneX, Yuri, UncleFrank, QMJS

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