How to play Danger the Game

5 years ago
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Learn the rules to the board game Danger the Game quickly and concisely - This visually rich video has no distractions, just the rules.

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RULES:

The object of the game is to be the first player to be awarded 3 danger cards. Setup. Shuffle the decks and deal 3 tool cards and 3 skill cards to each player. Players may look at the cards in their own hand, but should keep them hidden from their opponents. Whoever lives life most dangerously goes first.

On your turn, you are the victim and must draw the top card from the Danger deck, read it aloud then place it in front of you. You may expand on the scene by adding whatever details you like. Once finished, the other players, the rescuers, must select 1 tool card and 1 skill card from their hand that they think will be best for rescuing the victim from the current danger. The rescuers place these cards facedown in front of themselves.

Once all the cards have been chosen, the player to the left of the victim goes first and flips their cards faceup. They then must explain how, when equipped with their tool and skill, they would accomplish the task of saving the victim from the danger.

Once the explanation is over the victim and other players may poke holes in the rescuer’s explanation, but the final say is always left to the victim. The rescuer can defend their explanation if they like. After all the objections are cleared up, the next rescuer to the left reveals their cards.

After all the rescuers have explained their rescue plan, the victim must decide who had the best one and awards them with the danger card. All other cards in play are discarded, and each player draws until they have 3 tool and 3 skill cards in their hand. The player left of the victim becomes next round’s victim and this process repeats until one player has collected 3 danger cards and is declared the winner.

For added fun, you may choose to play with the plot twist rule variation. The normal rules are the same except for the following: At the start of the game, shuffle the plot twist deck and deal 1 plot twist card to each player. During a rescue explanation, before the rescuer has finished talking, any player may play a plot twist card and force the current player to incorporate the newly added detail into their explanation.

Plot twist cards are specific to Dangers, Tools, and Skills, and must be played beside the corresponding card as indicated by the matching color. Only one plot twist may be played on each danger, tool, or skill card and they are only active on the player they were played on.

At the end of the round, discard all the plot twist cards in play and the rescuers who were not awarded the danger card, each draw 1 new plot twist from the top of the deck. There is no limit to the number of plot twist cards a player can hold in their hand. The first player to collect 3 danger cards is the winner.

The final rule variant you can play with is the dastardly variant. The most deviant player is the villain and the rest of the players are the heroes. Deal 3 tool cards and 3 skill cards to each player. The Villain draws 1 Danger card for each Hero that is playing.

Each Hero picks a skill and places it facedown on the table. When every hero has done this, reveal all the skills by flipping them face up. Next, the villain places a danger card from his hand, face up, in front of each of the heroes. Then the heroes choose and place a tool card facedown in front of themselves.

Once all the tool cards have been chosen, the player to the left of the Villain goes first and flips their tool card faceup and explains how they would use their skill and tool to overcome the danger and defeat the villain. Once their explanation is finished, the next player clockwise goes.

After each hero has had a turn, the villain decides which hero best escaped the danger and thwarted them by awarding that player a danger card. Discard all the cards in play and the player left of the villain becomes the villain for the next round. All the heroes draw until they have 3 tool and 3 skill cards in their hand, then the process repeats until 1 player has acquired 3 danger cards and is declared the winner.

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