Stream Archive! NASCAR Dirt to Daytona for the Nintendo Gamecube with Eon Gaming GCHD HDMI

5 years ago
88

In this stream, I just want to hang out and chill and play some Dirt To Daytona on the Nintendo Gamecube.

My Nintendo Switch Friend Code is SW-4214-6854-8701

Support the stream: https://streamlabs.com/roxolidproductions

Back in the day, you wouldn't have found a bigger NASCAR fan than me. I watched every race from the Trucks to the Busch Series, and of course, the Winston Cup. I dove into the world of racing RC Cars because I was such a huge Dale Earnhardt fan, painting up more than my fair share of #3 Goodwrench cars and trucks over the years. I even was the co-host of a NASCAR radio show in my hometown on AM1250 WSSP called Sparky's Final Inspection. When I say I had the NASCAR bug, I had it bad. Yes, I even had the Dale Jr. Nextel phone.

Fast-forward to 2018 and, well, NASCAR just isn't what it was. The racing is stale, the drivers (for the most part) are vanilla, and I've just moved on. But I do still love classic racing games, and Dirt to Daytona is one of my all-time favorites.

Dirt to Daytona came out for the Gamecube, PS2 and XBox, and while I had it for the PS2 and Gamecube the Gamecube version was always my personal favorite. I loved the controller, it just suited my driving style perfectly. And in 2018 I can also get the best graphics ever from a Gamecube thanks to the EON Gaming GCHD HDMI adapter.

What makes Dirt to Daytona such a fun game for me underscores what is missing in NASCAR today, a link to grassroots, local dirt track racing where the drivers were flawed and their cars weren't perfect billboards. In Dirt to Daytona, you are literally trying to establish yourself in a number of different tiers in NASCAR, from the Weekly Dirt series, the Modifieds, Trucks, Grand National and eventually, Cup. Come and be my co-driver and I'll take you to victory lane a few times.

The footage used in this review are used under the Fair Use laws, referenced below:

https://www.law.cornell.edu/uscode/text/17/107

Notwithstanding the provisions of sections 106 and 106A, the fair use of a copyrighted work, including such use by reproduction in copies or phonorecords or by any other means specified by that section, for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringement of copyright. In determining whether the use made of a work in any particular case is a fair use the factors to be considered shall include—

(1) the purpose and character of the use, including whether such use is of a commercial nature or is for nonprofit educational purposes;
(2) the nature of the copyrighted work;
(3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole; and
(4) the effect of the use upon the potential market for or value of the copyrighted work.

The fact that a work is unpublished shall not itself bar a finding of fair use if such finding is made upon consideration of all the above factors.
(Pub. L. 94–553, title I, § 101, Oct. 19, 1976, 90 Stat. 2546; Pub. L. 101–650, title VI, § 607, Dec. 1, 1990, 104 Stat. 5132; Pub. L. 102–492, Oct. 24, 1992, 106 Stat. 3145.)

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