Super Mario All-Stars - Super Mario Bros. No-Hit Playthrough (Actual SNES Capture)

2 years ago
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[Note: This video and description were originally posted on Youtube in January of 2022.]

This is a capture of me playing through all of Super Mario Bros. without using any Warp Zones via Super Mario All-Stars on the SNES. This is not an emulator and was not played on the Wii or the Switch. This footage was captured directly from my SNES using an actual Super Mario All-Stars cartridge.

As I’ve said before, I don’t typically buy remakes of games that I already own, but a decent amount of people seem to watch my Mario videos, so I started buying certain Mario remakes (such as the Super Mario Advance sequels) in order to post more footage on my channel. I had recently considered buying Super Mario All-Stars as well, so this last Christmas, Keet bought me a complete copy off eBay as a gift, which was really nice.

I grew up playing the original Super Mario Bros. on the NES in the late ’80s, so I have always preferred the original game in all its 8-bit glory. However, when Super Mario All-Stars was released in 1993, my friend got a copy of the game, and I had the chance to play it. I thought it was a really cool compilation, but I never felt the need to buy All-Stars or ask for it as a gift.

To me, the biggest selling points for All-Stars were the inclusion of the Lost Levels and the new save feature, the latter of which was really handy for a large game like Super Mario Bros. 3. Nintendo later re-released All-Stars on the Wii in 2010, but there were no changes made to the game. Since I prefer to play games on their original systems, and since there’s always some amount of input lag when playing on an HDTV, I decided that the original SNES cartridge was the only way to go.

In this video I’m once again playing through all of Super Mario Bros. without using any warp zones and without getting hit even once. I’m also showing a bunch of secrets along the way. For the most part, this gameplay is similar to my no-hit NES playthrough. Although this is fairly challenging, it’s not the most difficult playthrough I’ve ever recorded.

Also, after recording a bunch of footage with the HD PVR 2 and making comparisons, I’ve decided to revert back to my old HD PVR + DVD recorder setup because it results in sharper, more stable NES and SNES footage (N64 footage ends up being about the same). However, for any future visits to Keet’s house in Florida, I will still be using the HD PVR 2 since it’s easier than transporting a large DVD recorder.

Recorded with the Hauppauge HD PVR and the official SNES S-video cable at 60 frames per second. I used a Toshiba model D-R550 DVD Recorder to upconvert the SNES's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.

I'm using a standard SNES controller.

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