Pokemon Eevee Emerald - Steel Monotype, Bonus Episode 4: Total Overkill
With the Master Rank ribbon for Coolness in hand, now it's time to take on the Toughness Contests.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
2
views
Pokemon Kanto Complete - Shiny Fire Monotype, Episode 18: Rocket Remnant
In this episode, I return to the Sevii Islands and finish off what remains of Team Rocket, despite certain...difficulties.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
ADDITIONAL RULE: I can only use shiny pokemon in battles. Non-shiny pokemon may be used for other purposes (i.e. HM Slaves, Pickup etc.)
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
Pokemon Eevee Emerald - Steel Monotype, Bonus Episode 3: The King of Cool
In this episode, I compete in the Master Rank Coolness contest.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
Pokemon Kanto Complete - Shiny Fire Monotype, Episode 17: Champion's Lounge
In this episode, I go to see what's upstairs at the gate west of Viridian City. It does not disappoint.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
ADDITIONAL RULE: I can only use shiny pokemon in battles. Non-shiny pokemon may be used for other purposes (i.e. HM Slaves, Pickup etc.)
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
23
views
1
comment
Pokemon Eevee Emerald - Steel Monotype, Bonus Episode 2: Amped Up
In this episode, I continue to progress up the ranks of the first category of contests I'm competing in.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
Pokemon Kanto Complete - Shiny Fire Monotype, Episode 16 : It Pays to Be Prepared
In this episode, I proceed to Victory Road and take on the regional Pokemon League. I may have overestimated the battles to come based on the trainers I faced on my way to the gate...
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
ADDITIONAL RULE: I can only use shiny pokemon in battles. Non-shiny pokemon may be used for other purposes (i.e. HM Slaves, Pickup etc.)
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
1
view
Pokemon Eevee Emerald - Steel Monotype, Bonus Episode 1: You're In For a Shock
I hit 10 followers on Rumble, so as promised, I'll be taking on the various contests too. I'm pretty sure most of the followers are bots, but...I never said they had to be real people.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
8
views
Pokemon Eevee Emerald - Steel Monotype, Episode 40 (FINALE): The Battle of the Bands
Alright, no more delays, it's time to take on Steven and see who's Hoenn's master of heavy metal.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
9
views
Pokemon Kanto Complete - Shiny Fire Monotype, Episode 15: Hitting the Gym
In this episode, I settle the score once and for all with Giovanni, and get a rather nasty surprise.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
ADDITIONAL RULE: I can only use shiny pokemon in battles. Non-shiny pokemon may be used for other purposes (i.e. HM Slaves, Pickup etc.)
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
6
views
Pokemon Eevee Emerald - Steel Monotype, Episode 39: Completing the Set
For lack of much better to do, I decided to capture the other two golems.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
5
views
Pokemon Kanto Complete - Shiny Fire Monotype, Episode 14: Island Hopping
In this episode, once again, I get shanghaied into doing someone's bitch work.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
ADDITIONAL RULE: I can only use shiny pokemon in battles. Non-shiny pokemon may be used for other purposes (i.e. HM Slaves, Pickup etc.)
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
8
views
Pokemon Eevee Emerald - Steel Monotype, Episode 38: The Stuff of Legends
After blundering into Latias unintentionally while training to fight Steven, I decided "to Hell with it, I'll catch the weather trio!"
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
9
views
Pokemon Kanto Complete - Shiny Fire Monotype, Episode 13: Fire and Ice
In this episode, I proceed to Cinnabar Island via Seafoam Islands. and get the next gym badge.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
ADDITIONAL RULE: I can only use shiny pokemon in battles. Non-shiny pokemon may be used for other purposes (i.e. HM Slaves, Pickup etc.)
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
6
views
Pokemon Eevee Emerald - Steel Monotype, Episode 37: Encore
In this episode, I play through some of the post-Hall of Fame content while training for the final battle of the challenge.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
2
views
Pokemon Eevee Emerald - Steel Monotype, Episode 36: It's a Long Way to the Top
In this episode, I take on the Hoenn League and show them why iron, cold iron, is the master of them all.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
8
views
Pokemon Kanto Complete - Shiny Fire Monotype, Episode 12: Powered Up
In this episode, get the Marsh Badge and take a quick trip to the power plant.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
ADDITIONAL RULE: I can only use shiny pokemon in battles. Non-shiny pokemon may be used for other purposes (i.e. HM Slaves, Pickup etc.)
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
3
views
1
comment
Pokemon Eevee Emerald - Steel Monotype, Episode 35: Victory Road
In this episode, I go through yet another of this hack's broken maps. Again, allegedly there's a later version that fixes this, but I haven't found it anywhere. If somebody can send it to me, I'll gladly give it another shot.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
5
views
Pokemon Kanto Complete - Shiny Fire Monotype, Episode 11: The Long Way
In this episode, I see what the hack's developer did with the OTHER way to get to Fuschia City. Largely filler tbh.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
ADDITIONAL RULE: I can only use shiny pokemon in battles. Non-shiny pokemon may be used for other purposes (i.e. HM Slaves, Pickup etc.)
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
131
views
Pokemon Eevee Emerald - Steel Monotype, Episode 34: Technical Difficulties
In this episode, I realized just how broken some of his romhack can really be...and encounter editing problems too.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
4
views
Pokemon Kanto Complete - Shiny Fire Monotype, Episode 10: Bikes, Battles, and Beedrills
In this episode, I go down to Fuchsia City and reminisce about another romhack I've played which I might record a run of at some point.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
ADDITIONAL RULE: I can only use shiny pokemon in battles. Non-shiny pokemon may be used for other purposes (i.e. HM Slaves, Pickup etc.)
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
71
views
Pokemon Eevee Emerald - Steel Monotype, Episode 33: Juan Badge Left
In this episode, I get my final badge and make a last-minute addition to the team.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
6
views
Pokemon Eevee Emerald - Steel Monotype, Episode 32: Crisis Averted
In this episode, I resolve the game's B plot.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
15
views
Pokemon Kanto Complete - Shiny Fire Monotype, Episode 9: Blasting Off Again
In this episode, I do some things a little out of order and decide to go after Team Rocket again in Saffron City.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
ADDITIONAL RULE: I can only use shiny pokemon in battles. Non-shiny pokemon may be used for other purposes (i.e. HM Slaves, Pickup etc.)
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
71
views
Pokemon Eevee Emerald - Steel Monotype, Episode 31: Tomb Raiding
In this episode, I acquire the next member of the "band": Registeel.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
=======
Obligatory disclaimer: I don't own Pokemon (obviously), but because lawyers are gonna do what lawyers are gonna do, it bears mentioning that Pokemon is the intellectual property of Gamefreak and The Pokemon Company. This is purely for entertainment purposes and is not monetized in any way, and as such is covered under Fair Use (not that the copyright claim bots care).
WARNING: My videos include crude humor and harsh language. They're largely unscripted and unfiltered, and they're not for little kids. My intended target audience won't be offended by a little swearing, so I don't want to see any whining from pearl-clutching, deadbeat parents who refuse to take responsibility for what their children are doing online. To quote Mark Twain, "censorship is like telling a man he can't have a steak just because a baby can't chew it."
12
views
Pokemon Kanto Complete - Shiny Fire Monotype, Episode 8: Blasting Off
In this episode, I pick some fights with Team Rocket.
Ruleset:
-------------
1) If I decide not to hack in a starter of the desired type, my normal starter may be used in battle until a pokemon of the relevant type is captured. The first pokemon of the run must be captured prior to fighting the first Gym Leader. Obviously, this means that for some teams I may have to cheat, but I prefer to keep that to a minimum, and if I must do this, then I'll attempt to limit myself appropriately. Of course, if my starter is of the correct type for the given monotype run, this does not apply.
2) A pokemon that is not of the monotype's chosen type is valid to use provided I evolve it prior to entering the Hall of Fame, or complete whatever post-game portion there is in a given game. For example, let's say I want to do an electric monotype run, I'm allowed to use an Eevee provided that I use a Thunder Stone to evolve it prior to beating the game.
3) No duplicate species on the team by the end. I may have, say, three Machops at one point on a fighting monotype type, but by the Hall of Fame I must have evolved one of them into Machoke and the other into Machamp if I want to keep all three on the team.
4) No more than two legendaries are permitted on the team, preferably no more than one, ideally none. Sometimes my options are limited enough that I may end up using, say, Regice on an ice monotype run.
5) Obviously, HM slaves and the like are permitted, I just can't use them in battle. If I have no choice, then I may only use non-damaging moves until I inevitably lose, or I'll just reset to before the battle depending on what happens and when I last saved.
ADDITIONAL RULE: I can only use shiny pokemon in battles. Non-shiny pokemon may be used for other purposes (i.e. HM Slaves, Pickup etc.)
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