Nuevo camion DAF tunnig - Euro Truck Simulator 2 #detoup #gameplay #eurotrucksimulator2
Euro Truck Simulator 2 is a truck simulator game developed and published by SCS Software for Microsoft Windows, Linux, and macOS and was initially released as open development on 18 October 2012.[2] The game is a direct sequel to the 2008 game Euro Truck Simulator and it is the second video game in the Truck Simulator series. The game is non-linear with basic premise of the game being that the player can drive one of a choice of articulated trucks across a condensed depiction of Europe, picking up cargo from various locations and delivering it. As the game progresses, it is possible for the player to buy more vehicles and depots, as well as hire other drivers to work for them.
The game has sold over 9 million units as of March 2021, according to a press release by Renault Trucks.[3]
Gameplay
Driver's view from a DAF XF during gameplay, crossing the Belgian-Dutch border. There is a UI in the bottom right corner in which the player can view a map with 2 separate UI elements representing the mirrors. Note that the screenshot is from a relatively old version and doesn't reflect the current look of the game.
Euro Truck Simulator 2 is a truck driving simulator with business management elements. Players drive articulated trucks in an open world rendition of Europe, delivering loads to a designated locations in order to be compensated with money and experience points. The payload must be delivered to the destination within a given amount of time, and with the least amount of damage to the goods as possible, in order to get the most money and experience points possible.[4] Players will have to spend money on refuelling, toll costs in certain countries, and maintenance costs if damage is incurred.
When starting out, players choose their headquarters location in any of the game map's cities. At first, the player can only take what is known as quick jobs—these jobs involve making hired driver deliveries while employed by a delivery company, with a provided truck and all expenses (fuel, road tolls, ferry crossings) covered. As the player earns money or takes bank loans, they can eventually afford to buy themselves a truck, acquire a home garage, and start accepting better-paying jobs by using their own truck instead of being a driver for hire with equipment being provided.
Money earned in the game can be spent on upgrading or purchasing new customizable trucks and ownable trailers, hiring non-player character drivers to take on deliveries, buying more garages and expanding them to accommodate more trucks and drivers.[4] The skills of the drivers hired by the player also grow with experience and the player can create a huge fleet of the trucks, each with the option of having their own trailer, and drivers to drive the fleet, in turn, expanding the business across Europe.
The player gains experience points after each delivery. A skill point is awarded after each level-up. Skill points can be used to unlock deliveries that require different ADR classes, longer distance deliveries, special cargo loads, fragile cargo loads, deliveries that are urgent and eco-driving. This progression allows the player to take on better-paying jobs. The base game features 71 cities in twelve countries, over twenty types of cargo and over fifteen fictional European companies. There are seven items of map downloadable content (DLC) that expand the game to more countries and locations, and multiple other truck and trailer DLCs.
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5 John Wick vs 600.000 Zombies Completo [ 4K ] #shorts #gameplay #johnwick #4k
Ultimate Epic Battle Simulator (UEBS) es un videojuego de lucha de simulación de batalla desarrollado y publicado por el desarrollador paquistaní Brilliant Game Studios. El juego se lanzó en acceso anticipado de Steam el 12 de abril de 2017 para Microsoft Windows y se lanzó por completo el 2 de junio de 2017 para Microsoft Windows. La secuela, Ultimate Epic Battle Simulator 2 , se lanzó en acceso anticipado el 12 de mayo de 2022
Jugabilidad
En el juego puedes hacer que dos facciones compitan entre sí. Estos pueden ser, por ejemplo, unidades históricas y personalidades (por ejemplo, catapultas, caballeros, soldados o Jesucristo ), personajes de películas y cómics (por ejemplo, Chuck Norris o Godzilla ), animales o seres de fantasía (por ejemplo, orcos o trolls). Estos tienen diferentes habilidades y armas disponibles. El jugador también tiene la opción de definir el campo de batalla y el posicionamiento y número de unidades. Usando inteligencia artificial , las unidades luchan entre sí hasta que no quedan unidades enemigas. [4] [5]
Recepción
GameStar informa sobre el simulador, es menos un juego que un juguete técnico, podría ser un choque en el que grandes ejércitos. Dado que no hay límite de unidades, todo el hardware de la computadora eventualmente fallará. [6]
PC Games Hardware describe el juego como un juego independiente de un equipo de un solo hombre, que ofrece al jugador una enorme caja de arena para simular gigantescas batallas masivas entre miles y miles de unidades. En general, sin embargo, algunos jugadores critican la falta de contenido del juego y dicen que no es más que una buena herramienta, pero que tiene mucho potencial y ofrece escenas y momentos divertidos.
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Poppy PlayTime Chapter 3 Completo y Editado #poppyplaytime
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