Star Wars Empire At War Montage
Star Wars Empire At War is a fun and unique real-time strategy game released in 2006. I played this game extensively when I was young, and while I don't often get around to replaying it these days, it still remains one of the old unforgettable games I will always fondly remember and enjoy.
I recently returned to replay this game start-to-finish for the first time in over 13 years to record the game-play footage used in this montage. I've been planning to create this montage for many years now, and have finally accomplished it.
While I prefer the superior sequel/expansion Forces Of Corruption, I still spent many hours playing Empire At War back in the old days. An older game it may be, but it checks out. It is a classic, and a good place to start before trying out SWEAWFOC.
Everything pertaining to these gaming montages of mine is proceeding as I have foreseen.
Music used:
Modigs - The Pillars of Creation
Star Wars Empire At War OST
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Star Wars Empire At War Trailer
My fan-trailer for the game itself and the montage I created for it.
The fully montage: https://www.youtube.com/watch?v=B4L5iCxEDgs
I have foreseen that you will enjoy this.
Music: Modigs - Silent Realm
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Darksiders III Battles Montage
A secondary montage focused on the battles and excess clips that were cut from the main DS III montage.
Darksiders III is a very long game with lots of possible side quests and extra content to explore if you so desire. Unfortunately in my opinion most of it is rather tedious and feels like filler, even if it does look really cool. Both enemies and environments alike are very nice to look at in this game. I never finished a lot of the side quests and extra missions and optional tasks, but I started many of them and included the best footage from which in this montage.
...Aahhh...
Music used:
Darksiders III OST
Atom Music Audio - RUN AND RELOAD
Audiomachine - Mass Casualties, You Better Run, Learning The Truth, Finis, Access Point, Teach Me
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Darksiders III Montage
The third entry in the Darksiders Saga, and the third entry in my series of serial montages for this franchise. As with the others, all footage is from my first play through of the game and therefore you can watch me progress from a fresh player to an adept battler.
Darksiders III was a great game. I think it was almost as good as DS II which itself was less a masterpiece than DS I, however each consecutive installment in the series builds up the events, lore and drama of the first game, raising it to greater heights of majesty than you realize on your first playthrough.
This will probably be my last major montage for Darksiders for a while. I'm undecided if I will some day create a montage for Darksiders Genesis, but we'll see. If it is a good enough game I will, otherwise I'll wait until the fourth game arrives.
I am definitely a fan of this series and I believe that eventually we will get a DS IV and V, assuming they don't combine the two and make Strife's game the series finale. I hope they don't do that. But all in all this was a great game and part of an even greater cinematic game series with a great story and powerful well written characters, and I eagerly await the eventual announcement of the fourth chapter of the series.
Music used:
Darksiders III OST
Immediate Music - Synthesia
Colossal Trailer Music - Walk Of The Unholy
2WEI - Escape Velocity
Audiomachine - Dauntless, The Lost Continent, Don't Dream It's Over, Land Of Ice And Fire
2 Steps From Hell - Return From Darkness
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Darksiders III Montages Trailer
Official Darksiders III fan trailer created for the montages I made and in honor of the game itself.
Watch the full montage: https://www.youtube.com/watch?v=vgciotlAN70
Music used: Audiomachine - Don't Dream It's Over
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Infinity Battlescape Montage 2019
Infinity Battlescape Montage 2019.
All game play footage was recorded in September 2019. Infinity: Battlescape has come a long way since then and now in 2022 it looks astonishingly more beautiful than ever before. I was also playing with lowered graphics settings at the time due to running out of RAM. As soon as I can, I'll create a new montage showcasing the vast improvements and changes they've made since 2019.
By far one of my favorite games and one that I've followed the development of for over 12 years. Infinity: Battlescape is a game I would strongly and forcefully recommend to everyone everywhere. It is an incredible game, and superior to all other knockoffs in the genre by a few million miles, or perhaps even light years. It was the first to truly claim and define this genre of seamless full-scale epic space exploration and battle games, even though development took so many years that poorly done copycats popped up all over the place before Battlescape was actually released.
Infinity: Battlescape is an amazing game and is by far one of the most beautiful games visually I've ever seen. It may objectively be the most lovely looking game in existence. Infinity: Battlescape is a game I've been following the development of since 2010. Battlescape is a game built around the idea of having epic cinematic grand space battles with hundreds of players in a realistically scaled alien solar system where you can seamlessly fly anywhere, including down to the surface of planets. This game is a smaller more manageable version of the original game concept that I-Novae Studios was developing as early as 2004, Infinity: The Quest For Earth. They decided around 2012/2013 to make a smaller scaled game first because they didn't have the funds to produce the full scale epic project which involved an entire galaxy of over 400 billion different and procedurally generated realistic solar systems. While I greatly look forward to the day when they can finally fund, build and release that game, Infinity: Battlescape is an exceedingly stunningly epic video game that contains much of the framework and foundation required for I:TQFE and is by itself quite exciting and fun as well.
I:BS uses their custom seamless procedural solar system/planetary generator and is built in the I-Novae Engine that they've been developing for almost 20 years now that was originally intended for The Quest For Earth MMOG. They were the first to create a game engine that can support real-time procedurally generated seamless planets at full scale. Though they are and always have been a small team of highly dedicated visionary artists, programmers and game developers, they were revolutionary with their technology and to this day are barely rivaled by the greatest that game engines and massive mega corporations such as Unreal Engine have to offer. I donated to the Infinity: Battlescape Kickstarter in 2015 and I am forever a supporter of I-Novae Studios and if I ever gain true wealth I will gladly donate as much money as I can spare to help make their vision of a truly next generation galactic exploration, adventure and battle game become a reality.
Learn more and buy the game at: https://inovaestudios.com/Battlescape
Congratulations I-Novae Studios on creating such a masterpiece and good luck on continuing development and eventually The Quest For Earth!
Music used:
Infinity: Battlescape OST
Anti Martikainen - Supreme In Design, One Against The World, Corruption
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Infinity Battlescape Fan Trailer
By far one of my favorite games and one that I've followed the development of for over 12 years. This is my Infinity: Battlescape trailer for the montage I've created, and it also serves as a fan trailer for the game itself. Infinity: Battlescape is a game I would strongly and forcefully recommend to everyone everywhere. It is an incredible game, and superior to all other knockoffs in the genre by a few million miles, or perhaps even light years. It was the first to truly claim and define this genre of seamless full-scale epic space exploration and battle games, even though development took so many years that poorly done copycats popped up all over the place before Battlescape was actually released.
Learn more and buy the game at: https://inovaestudios.com/Battlescape
All game play footage was recorded in September 2019. Infinity: Battlescape has come a long way since then and now in 2022 looks astonishingly more beautiful than ever before. I was also playing with lowered graphics settings at the time due to running out of RAM. As soon as I can, I'll create a new montage showcasing the vast improvements and changes they've made since 2019.
Full montage: https://www.youtube.com/watch?v=ypEg3mjbR5c
Congratulations I-Novae Studios on creating such a masterpiece and good luck on continuing development and eventually The Quest For Earth!
Music Used: Colossal Trailer Music - Tears Of War
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Darksiders II Battles Montage
An additional montage that features all of the best battles that I was forced to remove from the main Darksiders II montage due to it being over an hour long. Included are a few battles that were already featured in the main montage, just in highly shortened fashion. A few other extra segments are present as well.
This... Is no place for a horse.
Music used:
Darksiders II OST
Audiomachine - Live Free Or Die, False Pedigree
2StepsFromHell - The False King
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Darksiders II Death Initiative Montage 2022
In 2020 I played Darksiders II and had to wait a very long time to find the opportunity to finish these montages for it. Darksiders II Death Initiative Edition was an amazingly epic game. It was very different from the first Darksiders. It was several times as long, had better graphics and was one of the most difficult games I've ever played. It was so much more difficult to beat than the first Darksiders game, but it was fun all the same.
Unfortunately I made the critical error of recording every single moment for the entire play through of the game which is in part why it took so long to complete and also why this video turned out this long. All footage is from my first play through of the game, so you will notice some of my mistakes and how I start off with little skill at the beginning but by the end of the game have mastered the deathly art of Darksiders battle. I do wish the mechanics had been more similar to the first game, but the second game is very much its own standalone story and that applies to all aspects including gameplay. And yet it ties in beautifully with the first game and the overarching story.
My official review of the game:
It is an epic, vast-scale dramatic game. It is very atmospheric and much darker in theme and tone than the first or third, which fits perfectly because it is Death's story. I thoroughly enjoyed it and felt it added a lot to the greatness of the first game. I did feel they had way too many side quests and were dragging out the story too long, but I've always played games for the story and I usually just want to focus on the main story line and save extra stuff like side quests for later replays. And I was hot off the previous game and hoping to see what happens next... I was disappointed at first, but over time grew to fully appreciate what they were doing with the series.
I now am fully aware that all the games aside from the prequel take place roughly in parallel before the events at the end of the first Darksiders. I think this is an awesome, interesting and unique way to tell a story and to make a video game series. Out of all 3 of the Darksider games, I still say the first was by far the best, the most polished and dramatic and epic. It was very condensed in a super good way, it was pure distilled epicness. But at the same time, all the subsequent games are really very good, but what they are primarily best at is enhancing the story and grandeur of the first game ironically. Each one I've played has added more gravity and drama to the events of the first game, and increased my excitement and anticipation for the eventual conclusion to the series which I hope we get soon after DS 4 which should be Strife's game.
Darksiders II was a masterfully done game. Some of the ways it did improve over the first game was an unforgettable and truly epic soundtrack, high quality graphics, and a much larger more cinematic world and atmosphere. DS II was a very atmospheric game, which I absolutely love, though it may be a turn-off to some that come straight from finish DS one and switch to a sequel that feels totally different. But it is a good thing that each game has been so different, to highlight the differences between each rider of the apocalypse themselves.
Upon spending countless hours editing these videos, I began to gain enormous appreciation for the second game. I enjoyed it a lot when I first played it, but over time reviewing the story and my own game play clips, it has grown on me even more. It is a masterpiece and a true classic that I will never forget.
I highly recommend this game to all who enjoy the first installment. And I eagerly await news of the final two games and can't wait to see the epic conclusion of the Darksiders franchise.
Music used:
Darksiders II OST
Audiomachine - Live Free Or Die, By The Hand Of TheMortal, Song Of The Vanquished
2StepsFromHell - Master of Shadows, Rise Of The Abyss
2WEI - Kill The Crown
Colossal Trailer Music - Sacrifice
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Darksiders II Death Initiative Montage Trailer
A fan trailer I've made to accompany the atmospheric and epic Darksiders II game and the montages I created for it.
Watch the full montage: https://www.youtube.com/watch?v=6olRBSxWW60
Music used: Darksiders II OST - The Guardian
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Hyper Light Drifter Montage 2021
This is a game I will long remember. It has such an outstandingly unique and super-specific aesthetic and feeling that is very well defined. It is as if the idea of a classic old arcade game was made with modern technology and taken to its full potential. It is a very rich game visually, and the music is superb. Besides Hellblade: Senua's Sacrifice, this may be the most atmospheric game I've ever played.
I discovered the existence of this game in 2016 through a short clip taken from the intro cutscene of the game that was used in a chiptune music track titled "Betrayal" by an artist named Nexsard. This montage itself is also partly inspired by the same amazing music track of Nexard's, for which I thank him for producing. The music track was amazing and I always wanted to play Hyper Light Drifter since then. Well, after years of waiting, I finally did play it in 2021. This was a very frustrating, beautiful, adrenaline-inducing, inspiring and memorable game.
Hyper Light Drifter is probably the most difficult game I've ever played. Even though once you learn the enemy patterns and discover the best methods of defeating opponents as well as gain the muscle memory, it becomes much easier and more fun, there are plenty of levels and boss battles that had me stuck for days on end when I played this. Also all footage used in this montage is from my first playthrough of the game. Because of that, you may notice my skill improve drastically by the end of the video and the game.
I enjoyed this game a lot and I sincerely hope the Netflix Series based on this game that is said to be in production will live up to this glorious masterpiece.
Music used:
Nexsard - Betrayal
Hyper Light Drifter OST
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Hyper Light Drifter Fan Trailer 2021
Fan trailer accompanying the montage for the awesome Hyper Light Drifter game.
Music used: Alpha C - Foreign Girl (Remix)
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Darksiders Warmastered Edition Montage Trailer
A year later and the short simple trailer for the Darksiders Warmastered Edition montage I created last year is finally finished.
Music used:
Call For Heroes (No Choir version)
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Darksiders Warmastered Edition Cinematic Super Montage 2020
This is the Leviathans Gaming cinematic super montage of Darksiders Warmastered Edition. Warning to any who have not played: this does spoil many major plot points of the game.
Darksiders has quickly become one of my new favorite games. It has a bit of everything, from fighting and puzzle solving to epic boss battles and a vast complex world to explore as well as a good major plot twist and a generally good story line. I greatly enjoyed this fantastic game and look forward to playing its future installments.
P.S. That triple tower puzzle at the end was overly drawn out garbage. Other than that the game was near-perfect.
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Crazy Taxi 3
CRRRRAAAZY TAXI THREEE! You might want to turn your volume down a bit, especially at the beginning. God I forgot how fun and comical this game was. I only was able to play it once or twice when I was quite young, but now years later I've managed to rediscover it and play it once more. So I turned on the recorder, got behind the wheel and screwed around for a while for your entertainment.
I'd say CT3 is closer to the kind of game Driver is than Midtown Madness, but CT3 is quite a unique car game likely in its own category. It is pure goofy energetic fun. There isn't a whole lot of different things to do in this game, but it is highly enjoyable in small bursts of play time.
All music in this video is playing from the game itself.
NOW LET'S GO MAKE SOME CRAZY MONEY!
Enjoy!
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Driver
Driver. Another fun old car game. I never played this one nearly as much as Midtown Madness 1 and 2, but I did play it more than a little as a kid. I would liken it to a dollar store version of Midtown Madness; much lower quality and more basic but in the same vein and still enjoyable.
Getting it working again was Hell however. After weeks of testing, I managed to get it working this well on a modern OS, however there are still many glitches with the graphics, such as missing wheels on vehicles and chunks of the map rendered invisible. Yes I tried all the patches I could find out there.
So I fooled around and got some hilarious footage and a few cool shots of driving around and crashing cops on my floating car. Enjoy!
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Ballistik
This is a basic gaming video of Ballistik, the old classic block busting game released in July 20, 2005 for Windows XP.
This simplistic but addictive game is classic fun, can be both relaxing and frustrating and is just the right level of difficulty to provide hours of entertainment. I have been meaning to play it for over 12 years now and at last I finally have in 2020.
I also will apologize for the annoying audio offset issues present in this video. It seems on some older games cause issues for my recording software. I attempted to minimize the audio problems in post, but unfortunately it seems that the audio's offset slowly oscillates forwards and backwards at random, making it extremely difficult to consistently repair it.
Nevertheless, here is some footage of my recent play through of Ballistik.
Enjoy!
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MM2 Flying Cops Compilation
Perfect examples of the flying police cars bug in MM2. If you strike them just right, typically from the side, they will begin to slide away quicker and quicker and then fly off into the sunset.
Heheheh.
Midtown Madness 2 Montage 2019
The ultimate Midtown MADNESS montage!
From the game Midtown Madness 2 and featuring the Megamod SE as well as the black nitro GTR-1 super car, among other addons.
Revel in the mayhem and legendary madness!
Midtown Madness 2 Trailer
Midtown Madness 2 trailer!
Released on September 21 2000, Midtown Madness 2 was the sequel to Midtown Madness. MM2 was my favorite car/racing/crashing game as a kid and I played it much more than the first Midtown Madness.
Enjoy the ride!
Midtown Madness Montage
Midtown Madness driving/racing montage 2019. Enjoy!
Midtown Madness is a favorite childhood game of mine that I played for many hours as a kid. First released in 1999 prior to its two sequels, Midtown Madness remains a unique racing/car crashing game that is still loads of fun to play to this very day.
The small game window size on these MM videos was unavoidable, as the original Midtown Madness game is old and has no official support for Windows 7. After a full year of experimenting I used various patches and patchers in order to be able to play the game again. However multiple unsolvable issues remain, such as the sound sometimes developing increasing delays, the strange audio echo (which I've almost completely managed to remove in these videos), various crashes and lockups, the game window size changing slightly every time the game is restarted and the fact that full HD screen size cannot be achieved.
Even so it will always be one of my old all time favorite childhood games. COME ON, NOW GET TO THE FINISH LINE PAL!
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Midtown Madness Cruise
Midtown Madness cruise 2019. Enjoy!
You may occasionally hear the audio cut out along with a cheap automated voice that says "trial" (sounds like twial to be honest)
but that is only due to the main patcher program I used. I absolutely own Midtown Madness, so simply disregard the small annoyance.
Midtown Madness is a favorite childhood game of mine that I played for many hours as a kid. First released in 1999 prior to its two sequels, Midtown Madness remains a unique racing/car crashing game that is still loads of fun to play to this very day.
The small game window size on these MM videos was unavoidable, as the original Midtown Madness game is old and has no official support for Windows 7. After a full year of experimenting I used various patches and patchers in order to be able to play the game again. However multiple unsolvable issues remain, such as the sound sometimes developing increasing delays, the strange audio echo (which I've almost completely managed to remove in these videos), various crashes and lockups, the game window size changing slightly every time the game is restarted and the fact that full HD screen size cannot be achieved.
Even so it will always be one of my old all time favorite childhood games. Now's your chance to check out the city of Chicago without pesky opponents of ticking timers! Where you gonna go? What you gonna do?
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Midtown Madness Crashes Compilation
Midtown Madness crashes compilation 2019. Enjoy!
Midtown Madness is a favorite childhood game of mine that I played for many hours as a kid. First released in 1999 prior to its two sequels, Midtown Madness remains a unique racing/car crashing game that is still loads of fun to play to this very day.
The small game window size on these MM videos was unavoidable, as the original Midtown Madness game is old and has no official support for Windows 7. After a full year of experimenting I used various patches and patchers in order to be able to play the game again. However multiple unsolvable issues remain, such as the sound sometimes developing increasing delays, the strange audio echo (which I've almost completely managed to remove in these videos), various crashes and lockups, the game window size changing slightly every time the game is restarted and the fact that full HD screen size cannot be achieved.
Even so it will always be one of my old all time favorite childhood games. So get ready to roll!
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Midtown Madness Checkpoint Races
Midtown Madness Checkpoint races compilation 2019. Enjoy!
Midtown Madness is a favorite childhood game of mine that I played for many hours as a kid. First released in 1999 prior to its two sequels, Midtown Madness remains a unique racing/car crashing game that is still loads of fun to play to this very day.
The small game window size on these MM videos was unavoidable, as the original Midtown Madness game is old and has no official support for Windows 7. After a full year of experimenting I used various patches and patchers in order to be able to play the game again. However multiple unsolvable issues remain, such as the sound sometimes developing increasing delays, the strange audio echo (which I've almost completely managed to remove in these videos), various crashes and lockups, the game window size changing slightly every time the game is restarted and the fact that full HD screen size cannot be achieved.
Even so it will always be one of my old all time favorite childhood games. So get ready and buckle up!
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