Who am I, and how did I get here? And how did I get the nickname "Nose"?
1000+ Subscribers! Wow.
TheMook.net: https://www.themook.net/gamegeekery/
Steve Jackson Games GURPS forum: https://forums.sjgames.com/forumdisplay.php?f=13
Learning GURPS playlist: https://www.youtube.com/watch?v=2ZMLhphjB-g&list=PLqckpAfDuMM8XEVuncbGtV5U_4GPcdkyK
How to used the GURPS Game aid for Foundry VTT playlist: https://www.youtube.com/watch?v=YstMNNLwKBM&list=PLqckpAfDuMM_ohn1EzZHdeKf7FXxLFUpD
Features video playlist: https://www.youtube.com/watch?v=CWGQDuyJYOc&list=PLqckpAfDuMM_aPwcgfADVTlgUrlF_AD5t
If you like this content, and would like to help me make more: https://ko-fi.com/crnormand or https://github.com/sponsors/crnormand
GURPS (Steve Jackson Games): http://www.sjgames.com/gurps/
GURPS Discord: https://discord.gg/6xJBcYWyED
GURPS Character Sheet (GCS): https://gurpscharactersheet.com/
GURPS Game Aid for Foundry VTT: https://foundryvtt.com/packages/gurps
GURPS Game Aid Users Guide: https://bit.ly/2JaSlQd
GURPS Game Aid "Getting Started" video: https://youtu.be/YstMNNLwKBM
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Learning GURPS: Adventures
This is the Seventh in a series of videos designed to help players learn GURPS.
If you want to learn more, visit: https://www.themook.net/gamegeekery/gurps-grab-and-go/
Other videos in the series:
Intro to GURPS (is GURPS right for you): https://youtu.be/2ZMLhphjB-g
Game Mechanics: https://youtu.be/jMk_hbTtU0I
Combat: https://youtu.be/bYQU_SBbXfE
NPCs: https://youtu.be/XEa4tmA1qVA
Characters: https://youtu.be/EIV0k4EWfSE
Magic/powers (supers)
How to use GCS: https://youtu.be/kfeErhLuGcQ
Adventures: https://youtu.be/lRUgGPSnYjY
GM Hints
If you like this content, and would like to help me make more: https://ko-fi.com/crnormand or https://github.com/sponsors/crnormand
GURPS Discord server: https://discord.gg/6xJBcYWyED
Learning GURPS playlist: https://www.youtube.com/watch?v=2ZMLhphjB-g&list=PLqckpAfDuMM8XEVuncbGtV5U_4GPcdkyK
GURPS (Steve Jackson Games): http://www.sjgames.com/gurps/
GURPS Character Sheet (GCS): https://gurpscharactersheet.com/
GURPS Game Aid for Foundry VTT: https://foundryvtt.com/packages/gurps
GURPS Game Aid Users Guide: https://bit.ly/2JaSlQd
GURPS Game Aid "Getting Started" video: https://youtu.be/YstMNNLwKBM
Gaming Ballistic (DFRPG Adventures): https://gamingballistic.com/
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GURPS Game Aid 0.13.14
Release 0.13.14 4/12/2022
- Make all @margin entries case insensitive
- Add /if check for @margin, @isCritSuccess, @isCritFailure
- Fixed, when clicking OTF Journal link, only show for current user (not all owners, including GM).
- Added range modifier support for grid units (ex: meters, millimeters, kilometers, inches, centimeters, feet, yards, miles, parcecs, light years, etc.) Thanks @Kalos!
- Allow \*Per 1fp (vs. \*Cost 1fp)
- Updated JB2A to v0.4.x
- Add support for split DR.
- Support linked damage: all comma-separated damage will be rolled with one click. E.g. `2d cut,1d+1 burn`.
- Support an optional title for a Note.
- Added a "damage accumulator" for powers like spells which do a variable amount of damage. Adding '+' in front of damage makes it accumulate.
- Added damage right-click option to combine multiple rolls into one; e.g. combining five `1d-1 burn` rolls yields one roll of `5d-5 burn`.
- Added @kbrownridge's Quintessence code
If you like our work:
https://github.com/sponsors/crnormand
https://ko-fi.com/crnormand
Users Guide: https://bit.ly/2JaSlQd
How To Use playlist: https://youtube.com/playlist?list=PLqckpAfDuMM_ohn1EzZHdeKf7FXxLFUpD
Learning GURPS playlist: https://youtube.com/playlist?list=PLqckpAfDuMM8XEVuncbGtV5U_4GPcdkyK
GURPS Discord: https://discord.gg/6xJBcYWyED
17
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GURPS Game Aid v0.13.12
Release 0.13.12 3/9/2022
- Allow Skill Names to be enclosed in single quotes
- Import GCS VTT-Notes for Advantages and Equipment
- Fixed import spell class from .gcs
- Fixed display in melee/range if item in both equipped and other equipment list
- Fixed /fc chat command
- Added 'thing' description when using +/-@margin as a modifier
- Add GM drag and drop combat initiative order (for Peter ;-)
- Fixed Item bonuses/melee/ranged not respecting 'unequipped' flag.
- Added system setting for default ADD action (apply, apply quietly, target).
Release 0.13.11 3/7/2022
- Re-Fixed equipped parry (when 0)
Release 0.13.10 3/7/2022
- Re-enabled remote sending of LastTargetedRolls (fixed bug)
- Fixed equipped parry (when 0)
Release 0.13.9 3/6/2022
- Fixed bug when melee attacks do not have a parry stat.
- Disabled remote sending of LastTargetedRolls due to performance issues.
- Added support for v2 of Token Action HUD
Release 0.13.8 3/5/2022
- Fixed GCA5-12 export for unmodified damage.
- Increased size of generic modifier buttons in Other Modifiers section.
- Fixed various chat messages (failing substitutions).
- Added handling of user defined page ref containing URL.
- Fixed /status chat command.
- Updated Brazilian Portuguese language file.
- Change remaining calls from {{localize}} handlebar to ((i18n}} handlebar.
- Fixed reaction and conditional mods to be draggable.
Release 0.13.7 3/2/2022
- Fixed /mook generator (Thank you Scimon!)
Release 0.13.6 3/1/2022
- Fixed /IF [otf] cs:{} s:{} f:{} cf:{} logic ;-)
If you like my work:
https://github.com/sponsors/crnormand
https://ko-fi.com/crnormand
Users Guide: https://bit.ly/2JaSlQd
How To Use playlist: https://youtube.com/playlist?list=PLqckpAfDuMM_ohn1EzZHdeKf7FXxLFUpD
Learning GURPS playlist: https://youtube.com/playlist?list=PLqckpAfDuMM8XEVuncbGtV5U_4GPcdkyK
GURPS Discord: https://discord.gg/6xJBcYWyED
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Getting Started with Modules
As of 3/9/2022.
Users Guide: https://bit.ly/2JaSlQd
If you like this content, and would like to help me make more: https://ko-fi.com/crnormand or https://github.com/sponsors/crnormand
GURPS Discord: https://discord.gg/6xJBcYWyED
Modules:
PDFoundry: https://foundryvtt.com/packages/pdfoundry/
FXMaster: https://foundryvtt.com/packages/fxmaster
Dice-so-Nice: https://foundryvtt.com/packages/dice-so-nice
About Face: https://foundryvtt.com/packages/about-face
Drag Ruler: https://foundryvtt.com/packages/drag-ruler
Token Action HUD: https://foundryvtt.com/packages/token-action-hud
Token Tooltip Alt: https://foundryvtt.com/packages/token-tooltip-alt
Turn Marker: https://foundryvtt.com/packages/turnmarker
Image Previewer: https://foundryvtt.com/packages/image-previewer
Permission Viewer: https://foundryvtt.com/packages/permission_viewer
Chat Portrait: https://foundryvtt.com/packages/chat-portrait
Pings: https://foundryvtt.com/packages/pings
GM Notes: https://foundryvtt.com/packages/gm-notes
ZIP File containing Token Tooltip Alt configuration file: https://drive.google.com/file/d/1vbDb9WtYQiZI78Pwa_TlEvYpJnR_S67B/view?usp=sharing
15
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GURPS Game Aid v0.13.5
Release 0.13.5 2/28/2022
- Updated GCA5 Exporter to fix an export issue. ~Stevil
- Updated import code to warn if not using latest GCA5 export script.
- Removed default hit locations from template file.
- Added support for multiple movement modes, such as Ground, Air, Water, Space. (In the editor, click the edit button next to the new Move Type dropdown menu to add, delete, modify movement types).
- Support for Enhanced Move, including in the Drag Ruler.
- Support unlimited, by-the-book, range on the Standard Speed, Size, and Range Table.
- Unified the NPC/mini and NPC/mini CI sheets. Now "NPC/mini" supports both.
- Added /IF [otf] cs:{} s:{} f:{} cf:{} syntax
- Added @margin to add last margin of success to roll (useful on frightcheck tables, reaction tables)
- Added @target for /hp /fp commands
- Added support for !/ev [OTF] which will roll [OTF] against all of the player characters, a blindrolls (so only the GM sees).
- Fixed some Dice so Nice calls for /ev, /hp, /fp and random hit location
- Added Modifier Bucket magnet
- Added modifier [+@margin]
- Fixed Melee attack usage not saving during edit
- Fixed Melee/Range attack if usage/mode contained "( )"
- Added +/-@margin to attribute, skill and attack OTFs ex: \[ST+@margin] \[Sk:Brawling-@margin] \[M:Natural\*Attacks+@margin]
- Fixed Resource Tacker editor (re-enabled + buttons), and added "Add Resource Tracker" button to melee head (if no trackers)
- Updated to JB2A v0.3.8
If you like my work:
https://github.com/sponsors/crnormand
https://ko-fi.com/crnormand
Users Guide: https://bit.ly/2JaSlQd
How To Use playlist: https://youtube.com/playlist?list=PLqckpAfDuMM_ohn1EzZHdeKf7FXxLFUpD
Learning GURPS playlist: https://youtube.com/playlist?list=PLqckpAfDuMM8XEVuncbGtV5U_4GPcdkyK
GURPS Discord: https://discord.gg/6xJBcYWyED
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Players Guide for GURPS Game Aid
This is the Player's Guide to using the GURPS Game Aid for Foundry VTT.
Are you thinking of playing GURPS online? Watch this and see what we can do!
GURPS Discord server: https://discord.gg/6xJBcYWyED
If you like this content, and would like to help me make more: https://ko-fi.com/crnormand or https://github.com/sponsors/crnormand
Learning GURPS playlist: https://www.youtube.com/watch?v=2ZMLhphjB-g&list=PLqckpAfDuMM8XEVuncbGtV5U_4GPcdkyK
GURPS (Steve Jackson Games): http://www.sjgames.com/gurps/
GURPS Character Sheet (GCS): https://gurpscharactersheet.com/
GURPS Game Aid for Foundry VTT: https://foundryvtt.com/packages/gurps
GURPS Game Aid Users Guide: https://bit.ly/2JaSlQd
GURPS Game Aid "Getting Started" video: https://youtu.be/YstMNNLwKBM
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GURPS Game Aid v0.13.4
Release 0.13.4 2/15/2022
- Fixed drag and drop into Quick Notes to include display name
- Added drag and drop OTFs into editables (Ads, Skills, spells, notes, etc.)
- Changed "(Blind Roll)" so as to not confuse HTML parsing
Release 0.13.3 2/7/2022
- Updated Brazilian Portuguese language file.
- Fixed OTF parsing of [70]
- Fixed initial importing of vtt_notes
- Fixed Blind rolls
If you like my work:
https://github.com/sponsors/crnormand
https://ko-fi.com/crnormand
Users Guide: https://bit.ly/2JaSlQd
How To Use playlist: https://youtube.com/playlist?list=PLqckpAfDuMM_ohn1EzZHdeKf7FXxLFUpD
Learning GURPS playlist: https://youtube.com/playlist?list=PLqckpAfDuMM8XEVuncbGtV5U_4GPcdkyK
GURPS Discord: https://discord.gg/6xJBcYWyED
15
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Learning GURPS: GCS
This is the Sixth in a series of videos designed to help players learn GURPS.
NOTE FROM RICH:
You can quickly increment and decrement a Skill level by pressing ctrl-period and ctrl-slash (it will automatically add or subtract the correct number of character points).
See the menu option "Edit" - "State..." for more keyboard shortcuts.
If you want to learn more, visit: https://www.themook.net/gamegeekery/gurps-grab-and-go/
Other videos in the series:
Intro to GURPS (is GURPS right for you): https://youtu.be/2ZMLhphjB-g
Game Mechanics: https://youtu.be/jMk_hbTtU0I
Combat: https://youtu.be/bYQU_SBbXfE
NPCs: https://youtu.be/XEa4tmA1qVA
Characters: https://youtu.be/EIV0k4EWfSE
Magic/powers (supers)
How to use GCS: https://youtu.be/kfeErhLuGcQ
GM Hints
If you like this content, and would like to help me make more: https://ko-fi.com/crnormand or https://github.com/sponsors/crnormand
GURPS Discord server: https://discord.gg/6xJBcYWyED
Learning GURPS playlist: https://www.youtube.com/watch?v=2ZMLhphjB-g&list=PLqckpAfDuMM8XEVuncbGtV5U_4GPcdkyK
GURPS (Steve Jackson Games): http://www.sjgames.com/gurps/
GURPS Character Sheet (GCS): https://gurpscharactersheet.com/
GURPS Game Aid for Foundry VTT: https://foundryvtt.com/packages/gurps
GURPS Game Aid Users Guide: https://bit.ly/2JaSlQd
GURPS Game Aid "Getting Started" video: https://youtu.be/YstMNNLwKBM
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Learning GURPS: Characters
This is the fifth in a series of videos designed to help players learn GURPS.
Delvers to Go: https://gamingballistic.com/product/delvers-to-grow-core-book-print/
Grend's Introduction letter (character concept): https://docs.google.com/document/d/1LkJfMoSCX5p372McQ9wz7glqLfQUV3RfJuB4HeFp7n4/edit?usp=sharing
Grend's charactersheet: https://drive.google.com/file/d/1yLt5AELCq0nU6oB91CAkfnmwkgIwTXn4/view?usp=sharing
If you want to learn more, visit: https://www.themook.net/gamegeekery/gurps-grab-and-go/
Other videos in the series:
Intro to GURPS (is GURPS right for you): https://youtu.be/2ZMLhphjB-g
Game Mechanics: https://youtu.be/jMk_hbTtU0I
Combat: https://youtu.be/bYQU_SBbXfE
NPCs: https://youtu.be/XEa4tmA1qVA
Characters: https://youtu.be/EIV0k4EWfSE
Magic/powers (supers)
How to use GCS: https://youtu.be/kfeErhLuGcQ
GM Hints
If you like this content, and would like to help me make more: https://ko-fi.com/crnormand or https://github.com/sponsors/crnormand
Learning GURPS playlist: https://www.youtube.com/watch?v=2ZMLhphjB-g&list=PLqckpAfDuMM8XEVuncbGtV5U_4GPcdkyK
GURPS Discord server: https://discord.gg/6xJBcYWyED
GURPS (Steve Jackson Games): http://www.sjgames.com/gurps/
GURPS Character Sheet (GCS): https://gurpscharactersheet.com/
GURPS Game Aid for Foundry VTT: https://foundryvtt.com/packages/gurps
GURPS Game Aid Users Guide: https://bit.ly/2JaSlQd
GURPS Game Aid "Getting Started" video: https://youtu.be/YstMNNLwKBM
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2
comments
GURPS Game Aid v0.13.2
Release 0.13.2 1/24/2022
- Added support for c:[] d:[] p:[] f:[] parsing from notes
- Added support for upcoming vtt_notes from GCS
- Added /show FP HP
- Update TriggerHappy teleport to be more selection friendly @Drawing[PortB]@Trigger[move capture]@Teleport[PortA]@OTF[1d-3 burn]@OTF[/wait 500\\/anim flames*orange*200 c270 *2]
- Updated Brazilian Portuguese language file. (Hi, Frerol!)
- Fixed spamming chat messages for reeling/exhausted.
- Fixed the 'user created equipment' flag on equipment creation.
- Added system setting to turn on/off chat messages for reeling/exhausted.
- Added warning for bad sound file
Release 0.13.1 1/12/2022
- Fixed OTF parsing for "\*Costs tr()"
- @Neck fixed modifier/conditional modifier calculation for .gcs import
- Added /repeat (/rpt) command for animations
- Added @Teleport and @OTF verbs if you use Trigger Happy module
- Fixed Natural Attacks bug (if the attack name contained parenthesis)
- Change NPC UI 'Dmg' to 'Th/Sw'
If you like my work:
https://github.com/sponsors/crnormand
https://ko-fi.com/crnormand
Users Guide: https://bit.ly/2JaSlQd
How To Use playlist: https://youtube.com/playlist?list=PLqckpAfDuMM_ohn1EzZHdeKf7FXxLFUpD
Learning GURPS playlist: https://youtube.com/playlist?list=PLqckpAfDuMM8XEVuncbGtV5U_4GPcdkyK
GURPS Discord: https://discord.gg/6xJBcYWyED
31
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Learning GURPS: NPCs
This is the fourth in a series of videos designed to help players learn GURPS.
If you want to learn more, visit: https://www.themook.net/gamegeekery/gurps-grab-and-go/
Other videos in the series:
Intro to GURPS (is GURPS right for you): https://youtu.be/2ZMLhphjB-g
Game Mechanics: https://youtu.be/jMk_hbTtU0I
Combat: https://youtu.be/bYQU_SBbXfE
NPCs: https://youtu.be/XEa4tmA1qVA
Characters: https://youtu.be/EIV0k4EWfSE
Magic/powers (supers)
How to use GCS: https://youtu.be/kfeErhLuGcQ
GM Hints
If you like this content, and would like to help me make more: https://ko-fi.com/crnormand or https://github.com/sponsors/crnormand
Learning GURPS playlist: https://www.youtube.com/watch?v=2ZMLhphjB-g&list=PLqckpAfDuMM8XEVuncbGtV5U_4GPcdkyK
GURPS (Steve Jackson Games): http://www.sjgames.com/gurps/
GURPS Discord: https://discord.gg/6xJBcYWyED
GURPS Character Sheet (GCS): https://gurpscharactersheet.com/
GURPS Game Aid for Foundry VTT: https://foundryvtt.com/packages/gurps
GURPS Game Aid Users Guide: https://bit.ly/2JaSlQd
GURPS Game Aid "Getting Started" video: https://youtu.be/YstMNNLwKBM
17
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Preview 2 for Release 0.13.1
A preview video to show off the integration with the Trigger Happy module. You no longer need the Dynamic Active Effects module (which only worked if you have the DnD5e system loaded.
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Preview for Release 0.13.1
Just a quick video to show off the new /repeat (/rpt) animation command.
FYI. After I recorded this video, I changed the order of the parameters, so when it is released, it will work like this:
/repeat 5000 animationcommand
You just take your working animation command, and prefix it with /repeat (or /rpt) and the length of the animation in seconds.
Also, the /stop command is PER ACTOR. It doesn't turn off all animations everywhere. /stop only affects the current "Last Actor" (the name displayed above the Modifier Bucket)
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GURPS Game Aid v0.13.0
We are Foundry V9 compatible with this release!
- Fixed /ra help string
- Added warning if trying to set maneuver /man when not in combat
- Replace GURPS.genkey with zeroFill()
- Fixed /uses reset eqt
- Updated /light command to work with new Foundry V9 lighting model
- Fixed /tr# (where # = 0-3)
- Enhanced /tr & /qty commands to allow spaces between +-= and the number
- Fixed Foundry Item image hover
- Sorted /show output so highest results appear first, /showa (/sha) shows alphabetically
- Fixed Attacks that have () in the mode
- Updated Effects Modifier Popup button to appear in upper left menu
- Fixed [ST26] OtFs (fixed target attribute rolls)
If you like my work:
https://github.com/sponsors/crnormand
https://ko-fi.com/crnormand
Users Guide: https://bit.ly/2JaSlQd
How To Use playlist: https://youtube.com/playlist?list=PLqckpAfDuMM_ohn1EzZHdeKf7FXxLFUpD
Learning GURPS playlist: https://youtube.com/playlist?list=PLqckpAfDuMM8XEVuncbGtV5U_4GPcdkyK
GURPS Discord: https://discord.gg/6xJBcYWyED
19
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GURPS Game Aid v0.12.17
GCA5 Export Utility: https://drive.google.com/file/d/1vbDb9WtYQiZI78Pwa_TlEvYpJnR_S67B/view?usp=sharing
Release 0.12.17
- Updated GCS import to calc block and handle missing 'calc' object @neck
- Updated GCA5 export script to latest version
- Updated lighting/darkness modifiers
Release 0.12.16 12/31/2021 Happy New Year!
- Fixed conditional modifiers from concatenating everything into the final line.
- Fixed display of the NPC/Mook sheets.
- Added French language file, thank you Eikhan!!
- Round fractional numbers in Encumbrance and Lifting tables to 1 decimal place.
Release 0.12.15 12/25/2021
- Re-Fixed "Removed Unequipped Weapons" setting (allow things like Natural Attacks, which do not have a corresponding equipment)
Release 0.12.14 12/25/2021 Happy Christmas everyone!
- Fixed "Removed Unequipped Weapons" setting
Release 0.12.13 12/25/2021 Ho Ho Ho... Merry Christmas!
- Fixed "Cannot read properties of undefined (reading 'terms')"
Release 0.12.12 12/24/2021 Merry Christmas everyone!
- Always show the sign (+/-) on Conditional Modifiers
- This fixes the issue of Roll Tables not adding the global modifier to the die roll.
- Added code to prevent failure to import a character with a spell that has no 'difficulty' value.
Release 0.12.11 12/23/2021
- Update /show help
- Add Portrait share for GM users
- Fixed applying basic damage for multiple damage rolls
- Updated GCS exporter to do Conditional Modifiers (needs a bug fixed in GCS before it works)
- Fixed equipment menus to only open on a contextmenu event.
- Add target modifiers to Effects Modifier popup window.
- Add SM to target modifiers.
- Added another range/speed table (-1 per 10 yards/meters).
- Possibly fixed adding two statuses at the same time, such as stun + prone.
- Fixed Full GCS sheet's navigation widget operating on wrong sheet.
- Added effect modifiers for the "Blind" status.
- Fixed the Dodge column in Encumbrance to enable 'rollable' only on the current encumbrance level.
- Added GCS direct import by rinickolous / neck
- ADD will now automatically select Injury Tolerance (Unliving, Diffuse, or Homogenous) if an Advantage exists on the actor sheet
- Fix for Foundry v.0.9 layout.
- Added targeted token modifiers to Effect Modifier popup.
- Updated GCA export to GCA-11, supporting Conditional Modifiers
- Added beta GCA5 export mehalforc / Stevil
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Learning GURPS: Combat!
This is the third in a series of videos designed to help players learn GURPS. This video focuses on Combat.
If you want to learn more, visit: https://www.themook.net/gamegeekery/gurps-grab-and-go/
This is the second upload (in case you are wondering). The first time I uploaded it, it had a bad math error in it... that's what you get from copy and pasting text segments from earlier in the video... and editing at 2am ;-) Thank you Magic Octopus for pointing that out!
Our Combat Cheat Sheet: https://docs.google.com/document/d/1IyN2C1jlfu9UehfdumFXSy_SesaV-_Cl0YczlVJKTgE/edit?usp=sharing (Don't look at this until you have watched the video!)
Other videos in the series:
Intro to GURPS (is GURPS right for you): https://youtu.be/2ZMLhphjB-g
Game Mechanics: https://youtu.be/jMk_hbTtU0I
Combat: https://youtu.be/bYQU_SBbXfE
NPCs: https://youtu.be/XEa4tmA1qVA
Characters: https://youtu.be/EIV0k4EWfSE
Magic/powers (supers)
How to use GCS: https://youtu.be/kfeErhLuGcQ
GM Hints
If you like this content, and would like to help me make more: https://ko-fi.com/crnormand or https://github.com/sponsors/crnormand
Learning GURPS playlist: https://www.youtube.com/watch?v=2ZMLhphjB-g&list=PLqckpAfDuMM8XEVuncbGtV5U_4GPcdkyK
GURPS (Steve Jackson Games): http://www.sjgames.com/gurps/
GURPS Discord: https://discord.gg/6xJBcYWyED
GURPS Character Sheet (GCS): https://gurpscharactersheet.com/
GURPS Game Aid for Foundry VTT: https://foundryvtt.com/packages/gurps
GURPS Game Aid Users Guide: https://bit.ly/2JaSlQd
GURPS Game Aid "Getting Started" video: https://youtu.be/YstMNNLwKBM
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Gaming Ballistic's Norðlond Bestiary and Enemies compendium for Foundry
Showing how the compendium will make your GURPS life easier! And yes, I know Iyvn was supposed to move before her attack... it was late when I recorded this :-)
https://www.kickstarter.com/projects/gamingballistic/nordlond-bestiary-and-enemies-book
Foundry VTT: https://foundryvtt.com/
GURPS Game Aid: https://foundryvtt.com/packages/gurps
Getting Started video: https://www.youtube.com/watch?v=YstMNNLwKBM
Users Guide: https://bit.ly/2JaSlQd
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Intro to GURPS, the Pros and Cons (or is GURPS right for you?)
This is the first in a series of videos designed to help players learn GURPS. If you have heard of GURPS, but didn't know where to start... this is for you.
Other videos in the series:
Game Mechanics
Character creation
Combat
Magic/powers (supers)
How to use GCS
GM Hints
GURPS Game Aid for Foundry VTT: https://foundryvtt.com/packages/gurps
GURPS Game Aid Users Guide: https://bit.ly/2JaSlQd
GURPS Game Aid "Getting Started" video: https://youtu.be/YstMNNLwKBM
P.S. I know my face is out of focus... my "auto focusing" webcam... isn't :-(
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Intro to GURPS part 2, Game Mechanics
This is the second in a series of videos designed to help players learn GURPS. This video focuses on Game Mechanics.
Other videos in the series:
Into to GURPS (is GURPS right for you)
Character creation
Combat
Magic/powers (supers)
How to use GCS
GM Hints
GURPS Game Aid for Foundry VTT: https://foundryvtt.com/packages/gurps
GURPS Game Aid Users Guide: https://bit.ly/2JaSlQd
GURPS Game Aid "Getting Started" video: https://youtu.be/YstMNNLwKBM
P.S. I know, my face is really low resolution... I tried to fix the "out of focus" issue from the first video by sitting farther back. I have since purchased a new camera so hopefully the next video will look better! ;-)
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GURPS Game Aid v0.12.10
Release 0.12.10 12/1/2021
- Fixed "crash the world" bug if user enters a bad modifier in tooltip
- Removed unnecessary leading space when dropped in quick note
Release 0.12.9 12/1/2021
- Added OtF Drop into Journal (but not editor, sorry https://gitlab.com/foundrynet/foundryvtt/-/issues/6190)
Release 0.12.8 12/1/2021
- Added drag drop into chat log and chat input field
- Fixed equipped parry if weapon name contains more info than the equipment
- Added drag and drop into mook generator (to quickly create entries)
- Added link to Foundry lighting page for /light help
- Updated animation list to JB2A 3.2
Release 0.12.7 11/30/2021
- Added /man into /help list
- Fixed /w help information
- Updated Users Guide (and associated PDF)
Release 0.12.6 11/30/2021
- Updated GCA export to make OtF-able CR: when exporting (@Stevil)
- Updated 'export to Foundry VTT.gce', moved the modifiers from the 'name' tag to be part of the 'text' tag in the Ads/Disads (@Stevil)
- Updated GCA export validation to GCA-10
- Add /maneuver /man chat command to set maneuver
- Fixed dragging multiple modifier buckets onto the same macro (replace works correctly now)
- Fixed equipped status mirrors carried status (and all items contained within)
- Fixed /showmbs command
- Fixed [S:skill -mod] where mod was being applied twice
- Fixed +/- buttons on equipment list
- Added +/- buttons to Uses column in equipment list
- Added HTTP link support for all lists (not just equipment)
- Added /show fright move speed
Release 0.12.5 11/23/2021
- Fixed a bug with the ADD applying damage to a resource tracker.
- Remove chat messages for ranged attack modifiers on postures. (Will be replaced by target modifier list window).
- Updated color picker to speed up GGA load time
- Added drag and drop of OtFs from chat & journals
- Changed drag and drop macros to be chat macros (instead of script)
- Allow OtF macros to be merged on drag and drop
Release 0.12.4 11/16/2021
- Added drag and drop to quick notes
- Added support for Test function [?XX:nane] where XX is A: ads & attack (melee & range), AD: ads, AT: attack, M: melee, R: ranged, S: skills & spells, SK: skills, SP: spells
- Updated color selection code (@Stevil)
- Hopefully fixed skill layout issues (@Stevil)
- Hopefully fixed "GURPS Instant Defaults" issue.
Release 0.12.3 11/11/2021
- Fixed misspelling of variable name
Release 0.12.2 11/11/2021
- Add data protection code displayNumber and try catch to migration functions
Release 0.12.1 11/11/2021
- Add data protection code in updateToken()
https://github.com/sponsors/crnormand
https://ko-fi.com/crnormand
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Learning GURPS, Game Mechanics (Success roll)
This is the second in a series of videos designed to help players learn GURPS. This video focuses on Game Mechanics.
If you want to learn more, visit: https://www.themook.net/gamegeekery/gurps-grab-and-go/
Other videos in the series:
Intro to GURPS (is GURPS right for you): https://youtu.be/2ZMLhphjB-g
Game Mechanics: https://youtu.be/jMk_hbTtU0I
Combat: https://youtu.be/bYQU_SBbXfE
NPCs: https://youtu.be/XEa4tmA1qVA
Characters: https://youtu.be/EIV0k4EWfSE
Magic/powers (supers)
How to use GCS: https://youtu.be/kfeErhLuGcQ
GM Hints
If you like this content, and would like to help me make more: https://ko-fi.com/crnormand or https://github.com/sponsors/crnormand
Learning GURPS playlist: https://www.youtube.com/watch?v=2ZMLhphjB-g&list=PLqckpAfDuMM8XEVuncbGtV5U_4GPcdkyK
GURPS (Steve Jackson Games): http://www.sjgames.com/gurps/
GURPS Discord: https://discord.gg/6xJBcYWyED
GURPS Character Sheet (GCS): https://gurpscharactersheet.com/
GURPS Game Aid for Foundry VTT: https://foundryvtt.com/packages/gurps
GURPS Game Aid Users Guide: https://bit.ly/2JaSlQd
GURPS Game Aid "Getting Started" video: https://youtu.be/YstMNNLwKBM
P.S. I know, my face is really low resolution... I tried to fix the "out of focus" issue from the first video by sitting farther back. I have since purchased a new camera so hopefully the next video will look better! ;-)
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Intro to GURPS, the Pros and Cons (or is GURPS right for you?)
This is the first in a series of videos designed to help players learn GURPS. If you have heard of GURPS, but didn't know where to start... this is for you.
If you want to learn more, visit: https://www.themook.net/gamegeekery/gurps-grab-and-go/
Other videos in the series:
Intro to GURPS (is GURPS right for you): https://youtu.be/2ZMLhphjB-g
Game Mechanics: https://youtu.be/jMk_hbTtU0I
Combat: https://youtu.be/bYQU_SBbXfE
NPCs: https://youtu.be/XEa4tmA1qVA
Characters: https://youtu.be/EIV0k4EWfSE
Magic/powers (supers)
How to use GCS: https://youtu.be/kfeErhLuGcQ
GM Hints
If you like this content, and would like to help me make more: https://ko-fi.com/crnormand or https://github.com/sponsors/crnormand
Learning GURPS playlist: https://www.youtube.com/watch?v=2ZMLhphjB-g&list=PLqckpAfDuMM8XEVuncbGtV5U_4GPcdkyK
GURPS (Steve Jackson Games): http://www.sjgames.com/gurps/
GURPS Discord: https://discord.gg/6xJBcYWyED
GURPS Character Sheet (GCS): https://gurpscharactersheet.com/
GURPS Game Aid for Foundry VTT: https://foundryvtt.com/packages/gurps
GURPS Game Aid Users Guide: https://bit.ly/2JaSlQd
GURPS Game Aid "Getting Started" video: https://youtu.be/YstMNNLwKBM
P.S. I know my face is out of focus... my "auto focusing" webcam... isn't :-(
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GURPS Game Aid v0.12.0
- Implemented Active Effects framework.
- Added Posture (as an Active Effect) to Conditions.
- Rewrote Reeling and Exhausted to be Active Effects.
- Add Effects Modifier popup window.
- Added "Mental Stun" to status effects.
- Updated German translation.
- Added /help chat-command or ?chat-command help text.
- Merged @Stevil's custom actor sheet colorization code
- Added a fix to make GGA compatible with Mythic GM module (may also fix other module compatibilities)
- Made Skill & Spell RSL column 'rollable'
- Add 'Combat Move' to Conditions.
- Allow user to opt-out of Maneuvers updating Move.
- Big rewrite of actor sheets and editor.
- Update to JB2A 3.0
Release 0.11.12 10/16/2021
- Fixed P & B OtF modifiers for Parry and Block by specific weapon ;-) Thanks danielrab!
Release 0.11.11 10/15/2021
- Added P & B OtF modifiers for Parry and Block by specific weapon
- Updated charactersheet to use new P & B OtF formulas
- Fixed some minor bugs (drag/drop modifier bucket)
Release 0.11.10 10/14/2021
- Fix for non-english character sheets
- Added 'usage' to OtF reported in chat log
- Made USAGE column clickable to roll attack
- Allow OtF formulas to replace Attack/Skill names, i.e.["Rapier"A:Rapier] so name of weapon is rollable
Release 0.11.9 10/08/2021
- Merged in @WeirdBread's fix to the tight beam burning wounding modifier to the vitals (from 3x, which was wrong, to 2x).
- Fixed Reaction spelling
- Added data protection clauses
https://github.com/sponsors/crnormand
https://ko-fi.com/crnormand
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GURPS Game Aid v0.11.8
Users Guide: https://bit.ly/2JaSlQd
GURPS Discord server: https://discord.gg/6xJBcYWyED
Release 0.11.8 - 10/07/2021
- Added system setting, unequipped items not displayed in melee or ranged attacks
- Added danialrab's browser support to remember the last import location (and system setting)
- Updated anim support for JB2A's Vasselheim release (0.2.6)
- Rewrote the Maneuver system to be Foundry ActiveEffects.
- Resolved several bugs with Maneuvers (randomly not clearing, UI warnings when changing Maneuver settings, keeping Maneuver as the first icon in the list).
- Store the last targeted roll for every actor in the GURPS object (`GURPS.lastTargetedRolls`). Use the actor's or token's ID to fetch a data object with the results of that roll. This might be used in a macro to get and use margin of success.
- Fixed the /li (light) chat command to correctly accept color intensity value
- Added [Cool Macros](https://github.com/crnormand/gurps/wiki/Cool-Macros) example wiki page.
- Implemented double knockback (dkb) damage modifier. E.g., `[3d+1 cr dkb]` works.
- Implemented no knockback (nkb) damage modifier (`[3d+1 cr nkb]` results in no knockback regardless of target's ST).
- Updated Brazilian Portuguese language file (thanks, Frerol!). Who wants to tackle Russian and German?
- Optionally allow a damage OTF to include a hit location. E.g., `[3d cr dkb @Vitals]`. Location must exactly match a hit location on the targeted actor.
- Fixed an issue with Western European style decimals (such as '6,25') in the Basic Speed field during imports. If the value contains a comma (',') character, it is parsed as if it is Western European; otherwise it is parsed as if it is US/UK ('6.25').
- More maneuver tweaks -- I think it really works correctly now.
- Implemented tight beam burning from B399. To use this, add the 'tbb' damage modifier with the 'burn' damage type (for example, `[6d burn tbb]`).
- Added portrait to NPC and NPC-CI actor sheets.
- Added Encumbrance, Move & Dodge and Lifting & Moving Things to Combat tab in the Tabbed Actor sheet.
- Report all rolled items as OtF formulas (so they can be re-rolled).
https://github.com/sponsors/crnormand
https://ko-fi.com/crnormand
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