Control - Part 6 (No commentary)
Part 6 of Control. Explore the depths of the Oldest House, headquarters for the Federal Bureau of Control. A shadowy government agency dedicated to the investigation and defense against the other worldly objects and events.
Control is a Metroidvania style game allowing for non-linear exploration of the Oldest House. This version of Control is The Ultimate Edition, which includes the AWE and Foundation DLC expansions.
Texture Resolution: Ultra
Volumetric Lighting: High
Shadow Resolution: High
SSAO: Enabled
Effects Quality: High
Anti-aliasing: MSAAx4
Global reflections: High
V-Sync: Enabled
Release date: 2020
Developer: Remedy Entertainment
Publisher: 505 Games
Engine: Northlight Engine
API: DirectX12
2
views
Control - Part 5 (No commentary)
Part 5 of Control. Explore the depths of the Oldest House, headquarters for the Federal Bureau of Control. A shadowy government agency dedicated to the investigation and defense against the other worldly objects and events.
Control is a Metroidvania style game allowing for non-linear exploration of the Oldest House. This version of Control is The Ultimate Edition, which includes the AWE and Foundation DLC expansions.
Texture Resolution: Ultra
Volumetric Lighting: High
Shadow Resolution: High
SSAO: Enabled
Effects Quality: High
Anti-aliasing: MSAAx4
Global reflections: High
V-Sync: Enabled
Release date: 2020
Developer: Remedy Entertainment
Publisher: 505 Games
Engine: Northlight Engine
API: DirectX12
8
views
1
comment
Control - Part 4 (No commentary)
Part 4 of Control. Explore the depths of the Oldest House, headquarters for the Federal Bureau of Control. A shadowy government agency dedicated to the investigation and defense against the other worldly objects and events.
Control is a Metroidvania style game allowing for non-linear exploration of the Oldest House. This version of Control is The Ultimate Edition, which includes the AWE and Foundation DLC expansions.
Texture Resolution: Ultra
Volumetric Lighting: High
Shadow Resolution: High
SSAO: Enabled
Effects Quality: High
Anti-aliasing: MSAAx4
Global reflections: High
V-Sync: Enabled
Release date: 2020
Developer: Remedy Entertainment
Publisher: 505 Games
Engine: Northlight Engine
API: DirectX12
3
views
Control - Part 3 (No commentary)
Part 3 of Control. Explore the depths of the Oldest House, headquarters for the Federal Bureau of Control. A shadowy government agency dedicated to the investigation and defense against the other worldly objects and events.
Control is a Metroidvania style game allowing for non-linear exploration of the Oldest House. This version of Control is The Ultimate Edition, which includes the AWE and Foundation DLC expansions.
Texture Resolution: Ultra
Volumetric Lighting: High
Shadow Resolution: High
SSAO: Enabled
Effects Quality: High
Anti-aliasing: MSAAx4
Global reflections: High
V-Sync: Enabled
Release date: 2020
Developer: Remedy Entertainment
Publisher: 505 Games
Engine: Northlight Engine
API: DirectX12
2
views
Control - Part 2 (No commentary)
Part 2 of Control. Explore the depths of the Oldest House, headquarters for the Federal Bureau of Control. A shadowy government agency dedicated to the investigation and defense against the other worldly objects and events.
Control is a Metroidvania style game allowing for non-linear exploration of the Oldest House. This version of Control is The Ultimate Edition, which includes the AWE and Foundation DLC expansions.
Texture Resolution: Ultra
Volumetric Lighting: High
Shadow Resolution: High
SSAO: Enabled
Effects Quality: High
Anti-aliasing: MSAAx4
Global reflections: High
V-Sync: Enabled
Release date: 2020
Developer: Remedy Entertainment
Publisher: 505 Games
Engine: Northlight Engine
API: DirectX12
1
view
Control - Part 1 (No commentary)
Part 1 of Control. Explore the depths of the Oldest House, headquarters for the Federal Bureau of Control. A shadowy government agency dedicated to the investigation and defense against the other worldly objects and events.
Control is a Metroidvania style game allowing for non-linear exploration of the Oldest House. This version of Control is The Ultimate Edition, which includes the AWE and Foundation DLC expansions.
Texture Resolution: Ultra
Volumetric Lighting: High
Shadow Resolution: High
SSAO: Enabled
Effects Quality: High
Anti-aliasing: MSAAx4
Global reflections: High
V-Sync: Enabled
Release date: 2020
Developer: Remedy Entertainment
Publisher: 505 Games
Engine: Northlight Engine
API: DirectX12
1
view
Hard Reset Redux - Part 7 Finale (No commentary)
Part 7 of Hard Reset Redux.
From Steam:
"The world as we know it ceased to exist. Humanity is at the verge of extinction, living in the last closed city of Bezoar. Mankind wages war against the machines controlling vast areas of what became the 'Barrens'. Machines want to control and assimilate 'The Sanctuary' a network that holds billions of digitalized human minds. Our hero, Maj. Fletcher, is a soldier of CLN - a corporation combat unit, established to protect the city. Machines are constantly assaulting the walls of Bezoar. Fletcher moves in when Bezoar's protective barrier is breached."
Graphics Quality: Ultra
Post Processing: High
Shadows: High
Particles: Ultra
Textures: Ultra
Physics: Ultra
Debris: Ultra
Anisotropic Filtering: 16x
Anti-aliasing: FXAA
SSAO: Enabled
V-Sync: Enabled
Release date: 2016
Developer: Flying Wild Hog
Publisher: Good Shepherd Entertainment
Engine: Road Hog Engine
API: DirectX9
4
views
Hard Reset Redux - Part 6 (No commentary)
Part 6 of Hard Reset Redux.
From Steam:
"The world as we know it ceased to exist. Humanity is at the verge of extinction, living in the last closed city of Bezoar. Mankind wages war against the machines controlling vast areas of what became the 'Barrens'. Machines want to control and assimilate 'The Sanctuary' a network that holds billions of digitalized human minds. Our hero, Maj. Fletcher, is a soldier of CLN - a corporation combat unit, established to protect the city. Machines are constantly assaulting the walls of Bezoar. Fletcher moves in when Bezoar's protective barrier is breached."
Graphics Quality: Ultra
Post Processing: High
Shadows: High
Particles: Ultra
Textures: Ultra
Physics: Ultra
Debris: Ultra
Anisotropic Filtering: 16x
Anti-aliasing: FXAA
SSAO: Enabled
V-Sync: Enabled
Release date: 2016
Developer: Flying Wild Hog
Publisher: Good Shepherd Entertainment
Engine: Road Hog Engine
API: DirectX9
1
view
Hard Reset Redux - Part 5 (No commentary)
Part 5 of Hard Reset Redux.
From Steam:
"The world as we know it ceased to exist. Humanity is at the verge of extinction, living in the last closed city of Bezoar. Mankind wages war against the machines controlling vast areas of what became the 'Barrens'. Machines want to control and assimilate 'The Sanctuary' a network that holds billions of digitalized human minds. Our hero, Maj. Fletcher, is a soldier of CLN - a corporation combat unit, established to protect the city. Machines are constantly assaulting the walls of Bezoar. Fletcher moves in when Bezoar's protective barrier is breached."
Graphics Quality: Ultra
Post Processing: High
Shadows: High
Particles: Ultra
Textures: Ultra
Physics: Ultra
Debris: Ultra
Anisotropic Filtering: 16x
Anti-aliasing: FXAA
SSAO: Enabled
V-Sync: Enabled
Release date: 2016
Developer: Flying Wild Hog
Publisher: Good Shepherd Entertainment
Engine: Road Hog Engine
API: DirectX9
3
views
Hard Reset Redux - Part 4 (No commentary)
Part 4 of Hard Reset Redux.
From Steam:
"The world as we know it ceased to exist. Humanity is at the verge of extinction, living in the last closed city of Bezoar. Mankind wages war against the machines controlling vast areas of what became the 'Barrens'. Machines want to control and assimilate 'The Sanctuary' a network that holds billions of digitalized human minds. Our hero, Maj. Fletcher, is a soldier of CLN - a corporation combat unit, established to protect the city. Machines are constantly assaulting the walls of Bezoar. Fletcher moves in when Bezoar's protective barrier is breached."
Graphics Quality: Ultra
Post Processing: High
Shadows: High
Particles: Ultra
Textures: Ultra
Physics: Ultra
Debris: Ultra
Anisotropic Filtering: 16x
Anti-aliasing: FXAA
SSAO: Enabled
V-Sync: Enabled
Release date: 2016
Developer: Flying Wild Hog
Publisher: Good Shepherd Entertainment
Engine: Road Hog Engine
API: DirectX9
1
view
Hard Reset Redux - Part 3 (No commentary)
Part 3 of Hard Reset Redux.
From Steam:
"The world as we know it ceased to exist. Humanity is at the verge of extinction, living in the last closed city of Bezoar. Mankind wages war against the machines controlling vast areas of what became the 'Barrens'. Machines want to control and assimilate 'The Sanctuary' a network that holds billions of digitalized human minds. Our hero, Maj. Fletcher, is a soldier of CLN - a corporation combat unit, established to protect the city. Machines are constantly assaulting the walls of Bezoar. Fletcher moves in when Bezoar's protective barrier is breached."
Graphics Quality: Ultra
Post Processing: High
Shadows: High
Particles: Ultra
Textures: Ultra
Physics: Ultra
Debris: Ultra
Anisotropic Filtering: 16x
Anti-aliasing: FXAA
SSAO: Enabled
V-Sync: Enabled
Release date: 2016
Developer: Flying Wild Hog
Publisher: Good Shepherd Entertainment
Engine: Road Hog Engine
API: DirectX9
1
view
Hard Reset Redux - Part 2 (No commentary)
Part 2 of Hard Reset Redux.
From Steam:
"The world as we know it ceased to exist. Humanity is at the verge of extinction, living in the last closed city of Bezoar. Mankind wages war against the machines controlling vast areas of what became the 'Barrens'. Machines want to control and assimilate 'The Sanctuary' a network that holds billions of digitalized human minds. Our hero, Maj. Fletcher, is a soldier of CLN - a corporation combat unit, established to protect the city. Machines are constantly assaulting the walls of Bezoar. Fletcher moves in when Bezoar's protective barrier is breached."
Graphics Quality: Ultra
Post Processing: High
Shadows: High
Particles: Ultra
Textures: Ultra
Physics: Ultra
Debris: Ultra
Anisotropic Filtering: 16x
Anti-aliasing: FXAA
SSAO: Enabled
V-Sync: Enabled
Release date: 2016
Developer: Flying Wild Hog
Publisher: Good Shepherd Entertainment
Engine: Road Hog Engine
API: DirectX9
Hard Reset Redux - Part 1 (No commentary)
Part 1 of Hard Reset Redux.
From Steam:
"The world as we know it ceased to exist. Humanity is at the verge of extinction, living in the last closed city of Bezoar. Mankind wages war against the machines controlling vast areas of what became the 'Barrens'. Machines want to control and assimilate 'The Sanctuary' a network that holds billions of digitalized human minds. Our hero, Maj. Fletcher, is a soldier of CLN - a corporation combat unit, established to protect the city. Machines are constantly assaulting the walls of Bezoar. Fletcher moves in when Bezoar's protective barrier is breached."
Graphics Quality: Ultra
Post Processing: High
Shadows: High
Particles: Ultra
Textures: Ultra
Physics: Ultra
Debris: Ultra
Anisotropic Filtering: 16x
Anti-aliasing: FXAA
SSAO: Enabled
V-Sync: Enabled
Release date: 2016
Developer: Flying Wild Hog
Publisher: Good Shepherd Entertainment
Engine: Road Hog Engine
API: DirectX9
1
view
Quantum Break - Part 5 (No commentary) Alt playthrough
Part 5 and episode 4 of Quantum Break. 2nd playthrough showing alternate choices and their effects on the show.
Quantum Break is a mixed media game with an accompanying mini-series where the events of the game and the show are affected by your actions in the game. It's a level of hyper interactivity that was repeated two years later with the Netflix interactive film Black Mirror: Bandersnatch. This first playthrough is only half of the possible content from both the game and series.
Texture Resolution: Ultra
Volumetric Lighting: Ultra
Shadow Resolution: Ultra
SSAO: Enabled
Effects Quality: High
Geometry Level of Detail: Ultra
V-Sync: Enabled
Release date: 2016
Developer: Remedy Entertainment
Publisher: Microsoft Game Studios
Engine: Northlight Engine
API: DirectX11
3
views
Quantum Break - Part 4 (No commentary) Alt playthrough
Part 4 and Junction 4 of Quantum Break. 2nd playthrough showing alternate choices and their effects on the show.
Quantum Break is a mixed media game with an accompanying mini-series where the events of the game and the show are affected by your actions in the game. It's a level of hyper interactivity that was repeated two years later with the Netflix interactive film Black Mirror: Bandersnatch. This first playthrough is only half of the possible content from both the game and series.
Texture Resolution: Ultra
Volumetric Lighting: Ultra
Shadow Resolution: Ultra
SSAO: Enabled
Effects Quality: High
Geometry Level of Detail: Ultra
V-Sync: Enabled
Release date: 2016
Developer: Remedy Entertainment
Publisher: Microsoft Game Studios
Engine: Northlight Engine
API: DirectX11
2
views
Quantum Break - Part 3 (No commentary) Alt playthrough
Part 3, Junction 3, and episodes 2 & 3 of Quantum Break. 2nd playthrough showing alternate choices and their effects on the show.
Quantum Break is a mixed media game with an accompanying mini-series where the events of the game and the show are affected by your actions in the game. It's a level of hyper interactivity that was repeated two years later with the Netflix interactive film Black Mirror: Bandersnatch. This first playthrough is only half of the possible content from both the game and series.
Texture Resolution: Ultra
Volumetric Lighting: Ultra
Shadow Resolution: Ultra
SSAO: Enabled
Effects Quality: High
Geometry Level of Detail: Ultra
V-Sync: Enabled
Release date: 2016
Developer: Remedy Entertainment
Publisher: Microsoft Game Studios
Engine: Northlight Engine
API: DirectX11
3
views
Quantum Break - Part 2 (No commentary) Alt playthrough
Part 2 and Junction 2 of Quantum Break. 2nd playthrough showing alternate choices and their effects on the show.
Quantum Break is a mixed media game with an accompanying mini-series where the events of the game and the show are affected by your actions in the game. It's a level of hyper interactivity that was repeated two years later with the Netflix interactive film Black Mirror: Bandersnatch. This first playthrough is only half of the possible content from both the game and series.
Texture Resolution: Ultra
Volumetric Lighting: Ultra
Shadow Resolution: Ultra
SSAO: Enabled
Effects Quality: High
Geometry Level of Detail: Ultra
V-Sync: Enabled
Release date: 2016
Developer: Remedy Entertainment
Publisher: Microsoft Game Studios
Engine: Northlight Engine
API: DirectX11
1
view
Quantum Break - Part 1 (No commentary) Alt playthrough
Part 1. Junction 1, episode 1 of Quantum Break. 2nd playthrough showing alternate choices and their effects on the show.
Quantum Break is a mixed media game with an accompanying mini-series where the events of the game and the show are affected by your actions in the game. It's a level of hyper interactivity that was repeated two years later with the Netflix interactive film Black Mirror: Bandersnatch. This first playthrough is only half of the possible content from both the game and series.
Texture Resolution: Ultra
Volumetric Lighting: Ultra
Shadow Resolution: Ultra
SSAO: Enabled
Effects Quality: High
Geometry Level of Detail: Ultra
V-Sync: Enabled
Release date: 2016
Developer: Remedy Entertainment
Publisher: Microsoft Game Studios
Engine: Northlight Engine
API: DirectX11
1
view
Quantum Break - Part 6 (No commentary)
Part 6 of Quantum Break. Make sure to stay for the post credit scene.
Quantum Break is a mixed media game with an accompanying mini-series where the events of the game and the show are affected by your actions in the game. It's a level of hyper interactivity that was repeated two years later with the Netflix interactive film Black Mirror: Bandersnatch. This first playthrough is only half of the possible content from both the game and series.
Texture Resolution: Ultra
Volumetric Lighting: Ultra
Shadow Resolution: Ultra
SSAO: Enabled
Effects Quality: High
Geometry Level of Detail: Ultra
V-Sync: Enabled
Release date: 2016
Developer: Remedy Entertainment
Publisher: Microsoft Game Studios
Engine: Northlight Engine
API: DirectX11
3
views
Quantum Break - Part 5 (No commentary)
Part 5, Junction 4, episode 4 of Quantum Break.
Quantum Break is a mixed media game with an accompanying mini-series where the events of the game and the show are affected by your actions in the game. It's a level of hyper interactivity that was repeated two years later with the Netflix interactive film Black Mirror: Bandersnatch. This first playthrough is only half of the possible content from both the game and series.
Texture Resolution: Ultra
Volumetric Lighting: Ultra
Shadow Resolution: Ultra
SSAO: Enabled
Effects Quality: High
Geometry Level of Detail: Ultra
V-Sync: Enabled
Release date: 2016
Developer: Remedy Entertainment
Publisher: Microsoft Game Studios
Engine: Northlight Engine
API: DirectX11
5
views
Quantum Break - Part 4 (No commentary)
Part 4, Junction 3, episode 3 of Quantum Break.
Quantum Break is a mixed media game with an accompanying mini-series where the events of the game and the show are affected by your actions in the game. It's a level of hyper interactivity that was repeated two years later with the Netflix interactive film Black Mirror: Bandersnatch. This first playthrough is only half of the possible content from both the game and series.
Texture Resolution: Ultra
Volumetric Lighting: Ultra
Shadow Resolution: Ultra
SSAO: Enabled
Effects Quality: High
Geometry Level of Detail: Ultra
V-Sync: Enabled
Release date: 2016
Developer: Remedy Entertainment
Publisher: Microsoft Game Studios
Engine: Northlight Engine
API: DirectX11
4
views
Quantum Break - Part 3 (No commentary)
Part 3, Junction 2, and episode 2 of Quantum Break.
Quantum Break is a mixed media game with an accompanying mini-series where the events of the game and the show are affected by your actions in the game. It's a level of hyper interactivity that was repeated two years later with the Netflix interactive film Black Mirror: Bandersnatch. This first playthrough is only half of the possible content from both the game and series.
Texture Resolution: Ultra
Volumetric Lighting: Ultra
Shadow Resolution: Ultra
SSAO: Enabled
Effects Quality: High
Geometry Level of Detail: Ultra
V-Sync: Enabled
Release date: 2016
Developer: Remedy Entertainment
Publisher: Microsoft Game Studios
Engine: Northlight Engine
API: DirectX11
3
views
Quantum Break - Part 2 (No commentary)
Part 2 of Quantum Break.
Quantum Break is a mixed media game with an accompanying mini-series where the events of the game and the show are affected by your actions in the game. It's a level of hyper interactivity that was repeated two years later with the Netflix interactive film Black Mirror: Bandersnatch. This first playthrough is only half of the possible content from both the game and series.
Texture Resolution: Ultra
Volumetric Lighting: Ultra
Shadow Resolution: Ultra
SSAO: Enabled
Effects Quality: High
Geometry Level of Detail: Ultra
V-Sync: Enabled
Release date: 2016
Developer: Remedy Entertainment
Publisher: Microsoft Game Studios
Engine: Northlight Engine
API: DirectX11
3
views
Quantum Break - Part 1 (No commentary)
Part 1, Junction 1, and episode 1 of Quantum Break.
Quantum Break is a mixed media game with an accompanying mini-series where the events of the game and the show are affected by your actions in the game. It's a level of hyper interactivity that was repeated two years later with the Netflix interactive film Black Mirror: Bandersnatch. This first playthrough is only half of the possible content from both the game and series.
Texture Resolution: Ultra
Volumetric Lighting: Ultra
Shadow Resolution: Ultra
SSAO: Enabled
Effects Quality: High
Geometry Level of Detail: Ultra
V-Sync: Enabled
Release date: 2016
Developer: Remedy Entertainment
Publisher: Microsoft Game Studios
Engine: Northlight Engine
API: DirectX11
14
views
Deus Ex: Mankind Divided - Part 20 (No commentary)
Deus Ex: Mankind Divided System Rift DLC.
"I never asked for this."
Two years after the Aug Incident the world is in worse shape than ever before. Pro and anti-augmentation terrorism is on the rise, and dark forces continue to manipulate events from the shadows. Governments the world over are making laws severely limiting the rights and movements of the augmented population. Welcome to the Mechanical Apartheid.
It's a time of fear and conspiracy. A secret war is being waged; one of power, influence, and information. All for the future of mankind.
Texture Quality: Ultra
Texture Filtering: Anisotropic x8
Shadow Quality: Very High
Anti-aliasing: MSAA x8
Motion Blur: Enabled
Release date: 2016
Developer: Eidos Montreal
Publisher: Square Enix
Engine: Dawn Engine
API: DirectX12
7
views